.:.Mod/Patch pack.:. No invis' barriers patchpack 800+ dl's!

This forum is for files only, Utilities and Hacks go here, not skins.
MENTALY INSANE





Posts: 120
Joined: Fri Apr 29, 2005 11:36 pm

.:.Mod/Patch pack.:. No invis' barriers patchpack 800+ dl's!

Post by MENTALY INSANE »

All maps that have invisable barriers dont have them anymore. Download and have fun

- any questions or problems please contact me
Attachments
patches.rar
INVIS BARRIERS GONE
(214.19 KiB) Downloaded 2390 times
Last edited by MENTALY INSANE on Mon Apr 03, 2006 5:26 pm, edited 3 times in total.
x088x




Critic

Posts: 837
Joined: Sun Nov 06, 2005 1:46 pm
Location: ..

Post by x088x »

Nice job, this saves me a lot of trouble.
Halo 3 ruined everything..
Da_Jman39





Posts: 14
Joined: Wed Jul 06, 2005 5:48 pm

Post by Da_Jman39 »

good job
Signature exceeded 500x120 pixels.
Trigger_six




Connoisseur

Posts: 581
Joined: Wed Dec 07, 2005 3:16 pm
Location: You stalkers... I aint tellin you shizzle :P

Post by Trigger_six »

I made these before, i just didnt release, they arent that hard, get rid of the top 4 verts and your done.
User avatar
shade45




Translator Artisan Enthraller Logistician
Stylist Wave Firestorm New Age

Posts: 2270
Joined: Fri Apr 01, 2005 1:04 pm

Post by shade45 »

cool i was gonna do this myself but now i dont need to :D
BKbeaner




Coagulator

Posts: 60
Joined: Fri Feb 17, 2006 8:20 pm
Location: Fargo, ND
Contact:

Post by BKbeaner »

So does this make it so like on headlong u can fly the banshee to the very top?
*BKbeaner slaps trepdimeflou around a bit with a large trout
* You were kicked from #TRP by trepdimeflou (trepdimeflou slaps BKbeaner around with a large ban)
User avatar
Pyroman




Recreator Artisan Connoisseur Enthraller
Droplet Firestorm Blacksmith

Posts: 2451
Joined: Thu Jan 13, 2005 5:18 pm
Location: Bakersfield, CA
Contact:

Post by Pyroman »

Thats a banshee barrier which is within the sbsp, so no.

Great job dude. Very useful.
Image
Listen to Protest the Hero.
Punk Rock0905




Miner

Posts: 169
Joined: Sat Feb 26, 2005 3:05 pm
Location: halopatch.com

Post by Punk Rock0905 »

Good to see someone did it. Team expiscor decided to release the program instead of doing it for every map.
Image
CamDaMan607





Posts: 649
Joined: Mon Oct 10, 2005 4:30 am

Post by CamDaMan607 »

nice job! some1 should also make a tut on how to do it :D !
~CrimsonCloud~





Posts: 86
Joined: Thu Feb 02, 2006 7:30 pm

Post by ~CrimsonCloud~ »

SNM CamDaMan607 wrote:nice job! some1 should also make a tut on how to do it :D !
there allready is one

well i think i saw one awhile back
||||||| modding skill!
User avatar
Dootuz





Posts: 1237
Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo

Post by Dootuz »

yay good job
Image
Tural: Conversation over.
GreekM0ddr




Coagulator

Posts: 56
Joined: Sun Feb 26, 2006 9:13 am
Location: Yes
Contact:

Post by GreekM0ddr »

saves lots of time thx
casuela





Posts: 406
Joined: Mon Jun 27, 2005 3:01 am
Location: in my own state of mind
Contact:

Post by casuela »

Yeah there is a tut already. Good stuff though, should be fun.

-cas
CamDaMan607





Posts: 649
Joined: Mon Oct 10, 2005 4:30 am

Post by CamDaMan607 »

can some1 give me a link to the tut or tell me where it is? what topic? thnkz! good job on this again mentally! :P
Last edited by CamDaMan607 on Sun Feb 26, 2006 4:14 pm, edited 1 time in total.
chrasherx





Posts: 266
Joined: Fri Sep 16, 2005 5:18 am
Location: New Jersey
Contact:

Post by chrasherx »

you told me about this like an hour ago, i didnt know you were releasing today. anyway good job
Your sig can't exceed 75kb in file size.
User avatar
jordanimal




Recreator

Posts: 678
Joined: Wed Nov 16, 2005 1:41 pm
Location: Houston, Texas
Contact:

Post by jordanimal »

They dont work for me :(
Image
Zigen




Miner Socialist Snitch! Coagulator

Posts: 1654
Joined: Thu Jun 02, 2005 8:37 pm
Contact:

Post by Zigen »

yes it does.
Snaku




Literarian 500

Posts: 956
Joined: Thu Nov 10, 2005 9:40 am

Post by Snaku »

pyroman31 wrote:Thats a banshee barrier which is within the sbsp, so no.

Great job dude. Very useful.
How do you fix that? And if the banshees still can't get through them, then what exactly does removing invis walls do for you?
Schabutt_got some





Posts: 36
Joined: Thu Nov 17, 2005 6:28 pm

Post by Schabutt_got some »

The Banshee Works for me,getting past the barriers to get on top of coag, but not really high up.
Snaku




Literarian 500

Posts: 956
Joined: Thu Nov 10, 2005 9:40 am

Post by Snaku »

So the banshee barrier is only a height thing. Can you replace, say... a ghosts depencencies and whatnot to make it just like a banshee (give it banshee model, collision, the works) and have it go through the barrier?
Otherwise, is there a way to remove/raise the banshee barrier? How about adding one like how in Lockout, you can only fly so low or so high?
Locked