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[MOD] ExHaustIoN by DoorM4n and SU8ZERO

Posted: Mon Feb 13, 2006 7:53 pm
by SU8ZERO
ExHaustIoN
by DoorM4n and I

THE STORY
This was once a Grunt Hideout, a place for gunts to play games and fuck around without
the stupid Elites bossing them around. One day the heretics snuck to the hideout
to vandalize it and as they were being chased out they saw the two scarabs. They left
and returned three nights later, stole the scarabs, and turned them against the grunts
on the island. The grunts fought the battle and managed to win by one grunt. However, he was
so lonely that he ended up killin himself since no one knew about this island. To this day the machines still run,
and they will never stop.


Information
The leader of this mod was I but I got A LOT of help from DoorM4n. This would be my 3rd mod and has A LOT OF shit in this map. First, I must explain that we were getting horribly sick of this mod and we tried our VERy best to get this mod SLC but somethign went horribly wrong! We restarted 4 times to make it slc and still no luck.


What's Modded?

1) All MC are fully fuctional grunts.
2) Two scarabs.
3) New Palm Trees with full collision except small palm trees
4) All new Weapon Spawn Points
5) SP plasma turrets are usable and two CovieGunTowers
6) Much more added.....(You jsut gotta play it :wink: )

Well, here are some pics and the download...

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Thanks to the Following people
PokeCancer-Darkmatter
The Swamp Fox-ADI
tjc2k4-Insolence
Iron Forge-Serenity
Aequitas-Uber Lightmap Tool
Farklem-Dothalo
Bungie-For making one of the most life changing game in history!

Here ya go. Enjoy!

UPDATED
turrets fixed

Posted: Mon Feb 13, 2006 7:56 pm
by GametagAeonFlux
That looks awesome, nice job guys!

Posted: Mon Feb 13, 2006 7:56 pm
by DoorM4n
Thanks SU8ZERO :wink:

Posted: Mon Feb 13, 2006 7:58 pm
by P8ntballer24
SICK SICK SICK SICK!!!! Ok... That's enough sorry for spamming *BURP SICK*BURP sorry.. :oops:


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Posted: Mon Feb 13, 2006 7:58 pm
by ScottyGEE
looks fair good...just a pity that the scarba doesnt fit (too big, the lightmap changes and its still the same)...i wouldnt say it has a kool atmosphere either FROM THE PICS but im aboit to test so maybe ill like it more in game :P

Posted: Mon Feb 13, 2006 8:00 pm
by kornkidcrazy
It looks pretty neat, I love those turrets. Ill give this a shot. Nice work.

EDIT: How the hell do you get into the turret dude?

Posted: Mon Feb 13, 2006 8:23 pm
by Two-One
I d/l it and played, and its different. I like it. When I first started in the building, and saw the scarabs, I was like "Wow 2 scarabs, how lame" But then if you look around its awesome, bunch of little bushes and the lifts from Ivory Tower, and the little floaty thing from Relic. All that maps it fun to play and the activator for the gate is in a cool spot. So good jobl.....I talk alot.

Posted: Mon Feb 13, 2006 9:02 pm
by SU8ZERO
Sorry bout that Kornkid
TURRETS FIXED

Posted: Mon Feb 13, 2006 9:04 pm
by HOCKEY FREAK4
Sweet great job doorman and subzero I love it
Its really fun
I do not like the skin though maybe you should hook up with greence because he can skin and you guys can mod really well (perfect fit)
Overall 9/10
KEEP IT UP :D :D

Posted: Mon Feb 13, 2006 9:04 pm
by kornkidcrazy
Lol, like since your a grunt you are to short to reach it. It baffles me. :shock: But nice mod, its cool.

Posted: Mon Feb 13, 2006 9:11 pm
by SU8ZERO
thank you all
havnt got flamed yet
SWEET :lol:
thanx again guys

Posted: Mon Feb 13, 2006 9:16 pm
by shade45
Nice job, I like the story to :wink:

Posted: Mon Feb 13, 2006 9:28 pm
by HOCKEY FREAK4
(QUOTE) First, I must explain that we were getting horribly sick of this mod and we tried our VERy best to get this mod SLC but somethign went horribly wrong! We restarted 4 times to make it slc and still no luck.

Man I know how you feel here i have been going throgh this many times
And I HATE STARTING OVER
:twisted: :evil: :evil: :evil:

Posted: Mon Feb 13, 2006 11:57 pm
by dec1234
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: what to say here........ OMGFGFGFGF VERY GJ i had no idea is was this good man omg!!!!"""11111 :P

nice!

Posted: Tue Feb 14, 2006 4:10 am
by The Flying Dutchmen
looks quite amazing as i may speak ... you got my download

Posted: Tue Feb 14, 2006 4:59 am
by xenowisp
this looks cool. good job

SU8ZERO did you just drag the turrents from my mod? if so that may be your system link problem. i suspect they are to blame for lack of slc on my mod

Posted: Tue Feb 14, 2006 5:13 am
by SU8ZERO
5c077 wasnt in this xeno
and also no we didnt but i MIGHT know y were all having SLC problems even though were doing it right

Posted: Tue Feb 14, 2006 5:26 am
by DoorM4n
Well, it seems we forgot to give credit to some other people.

Thank you VERY much shade45 for making the goof tag and thank you very much Team DeFiance for supporting us, :P

Posted: Tue Feb 14, 2006 6:45 am
by The Flying Dutchmen
ok i downloaded this mod and the appearance of the map is different good job on doing that, i like the random scenery placed around the map.

few buts:
- Guntower seem to be spawning in different places each time you start up the map (kinda silly to see a Guntower spawning up in the sky.. i think i've seen 5 diff spawning points)
- Plasma cannon for grunt work different each time you start up the map (when it's working properly and SLC, the turret cannot aim all around)
-standing height of grunt not correct same for crouching height

This mod hasn't been tested properly and it should have been tested because there are a dew errors... but furthermore i really like the idea behind this mod very cool but serious spend some more time on it then it's defenitly going to be outstanding

cheers

Posted: Tue Feb 14, 2006 6:55 am
by XGR
this mod looks like a new map good job