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[MOD] Zanzibar Fortress {beta}

Posted: Fri Nov 25, 2005 3:40 am
by link_36p
Here is a serenity patch for a new mod ive been making, I belive it is system link compatible and that junk.

Anyways Z Fortress is meant to add more stratigie to what is already a great ctf map, using blocks the zazibar base is now more of a fortress with two levels, and the objective of the offese is to obviously steal the flag, here is where the new stratagie comes in, unlike in the old zaznibar there arent 10 different ways to get in... there is olny 2.....

After the offesive team begins to take ground in the fight there are two ways they can get easier access to the flag

1. By opening the newly placed gate to gain access to one of the sides

2. Lower the ramp on the second level.

The second lvl of zazibar is now one flat platorm.

I would be SO SO greatful if anyone is willing to take the time to snap a few screenshots

Insolence and DarkMatter were the olny programs used to make this mod


enjoy...

Posted: Fri Nov 25, 2005 4:47 am
by dutch nelson
im downloading it now , screenshots in 15 minutes :)

*edit
nice mod , havent tested it on xbc but i will,

here some crappy pics ( srry )
Image
Image
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Image

Posted: Fri Nov 25, 2005 5:03 am
by link_36p
thx :D

Posted: Fri Nov 25, 2005 7:36 am
by Zigen
well one thing is for sure. Its not system link compatible sadly...it wouldve been nice

Posted: Fri Nov 25, 2005 7:45 am
by high6
from the pictures it looks like u also used glitcheys chunk adder

Posted: Fri Nov 25, 2005 8:30 am
by casuela
Might not be SLC, but that's not everything. It still looks like it might be fun. I will try later tonight.

-cas

Posted: Fri Nov 25, 2005 10:19 am
by link_36p
high6 wrote:from the pictures it looks like u also used glitcheys chunk adder
u guys im not stupid..... anythning placed on the map is just from frags, im almost 100% sure its s/m compatible.

Just like the delphi mod thing...... i know its possible

Posted: Fri Nov 25, 2005 10:53 am
by HOCKEY FREAK4
This looks great keep up the good work
I was thinking of doing a mod like this but i never got around to it

Posted: Fri Nov 25, 2005 5:18 pm
by link_36p
I have a version in the works thats gonna have a new skin and a bunch of other cool junk

Posted: Fri Nov 25, 2005 5:56 pm
by link_36p
Infection4389 wrote:well one thing is for sure.
wut makes u say that??!!

Posted: Fri Nov 25, 2005 6:17 pm
by jamesr66a
Wow! looks fun and makes it so you need more skill to get in!

GJ. Also, You have to register the containment gates in the scnr tag to make it SLC.

Posted: Fri Nov 25, 2005 6:49 pm
by link_36p
jamesr66a wrote:Wow! looks fun and makes it so you need more skill to get in!

GJ. Also, You have to register the containment gates in the scnr tag to make it SLC.
hey, is there any tutorials on how to do this? Or can you tell me, i just finished a second version of this and its alot better, but if i cant make it s/l compatible theres no point :(

Posted: Fri Nov 25, 2005 6:53 pm
by bgb_is_masta
nice mod, hope you get it SLC

Posted: Fri Nov 25, 2005 6:58 pm
by jamesr66a
I think there might be one in the forums.

Posted: Fri Nov 25, 2005 7:15 pm
by link_36p
care to dig me the link :D lol grr i hate the phpbb forums

Posted: Fri Nov 25, 2005 7:35 pm
by DoorM4n
i remember this, really old but looks tight. good job :P

Posted: Sat Nov 26, 2005 12:45 pm
by Stillcaboose
MAN IAM WILLING TO PAY SOMEONE TO HELP ME MOD MY XBOX I JUST KNOW ILL KILL IT PLZ!

omfgd nice mod though dude

Posted: Sat Nov 26, 2005 1:14 pm
by casuela
Stillcaboose wrote:MAN IAM WILLING TO PAY SOMEONE TO HELP ME MOD MY XBOX I JUST KNOW ILL KILL IT PLZ!

omfgd nice mod though dude
Do you ever type with caps lock off? This is about the third post from you in 3 min that I saw with you blabbing in caps.

Also this is not the right place for that question.

On to the mod. I remember seeing the tutorial that you are looking for about a month ago. I will try to find it.

-cas

sweet mod

Posted: Mon Nov 28, 2005 6:41 pm
by llama_god
dude this is a pretty sweet mod. an idea i had was that you could put the flag in the corner and make it only accessible by opening the one gate you know on the right by the rocks that u put there

Posted: Sat Dec 10, 2005 8:40 am
by zimbomonkey
Hey, what facing angle did you put the containment gates at? I'm making a similar mod (but on containment) and even though I use dark matter I can't seem to get those dang gates flat (they always end up sloping).
Thanks in advance for the help.

Sweet mod, though. Very creative and unique. Well done.