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{MOD} Urban Renwal by Xeno
Posted: Fri Sep 09, 2005 8:32 am
by xenowisp
This is a mod for Terminal/Triplicate
Map Completely Skinned
Weapons
Oswald Mark5 - Sniper with 8 shot clip and faster trigger
Brutalizer - brute that hurdles a clumps of red skull stickies
Siege Rifle - BR with balls
AMG - Assualt Machine Gun
Annihilator - Bazuka
Pestilent Carbine - Corrosion Rifle
Disrupter - Plasma Disrupter gauntlet
Mincer - Close Combat Terror Shotgun
Vehicles
Uberhog - Drivable Uberchassis/WartHog with plasma flame thrower
Like every mod i make this one is %100 system link compatable
Special Thanks to Apache and Halvorsen
There is a ppf for the mod and one for a modded mainmenu
Enjoy!
Posted: Fri Sep 09, 2005 9:34 am
by looknbarrel
Nice job 9/10
woo hoo
Posted: Fri Sep 09, 2005 9:51 am
by crypysmoker
nice job man. 10/10. have the first one, going to update it now
hello
Posted: Fri Sep 09, 2005 9:53 am
by greennc
nice job dude looking good and plays well
and you posted with pics
see how hard that is people. Mod with out pics should be kick off the site
oh my god
Posted: Fri Sep 09, 2005 10:09 am
by crypysmoker
Just got done playing it.......
You know, I liked the first one, but this update just beats its ass.
I mean, the side smg clips??? the brute shot with 5 stickies?? I love grenades, they are my favorite weapon in this game because you take out more then one person everytime ( at least I do)
Nice job, as with all other maps you have made.
keep it up
Posted: Fri Sep 09, 2005 11:46 am
by Krickett
i love that car
Posted: Fri Sep 09, 2005 12:30 pm
by dec1234
DUDE! Sweet Ride!
Posted: Fri Sep 09, 2005 1:05 pm
by Tom
this is great!!
Posted: Fri Sep 09, 2005 1:20 pm
by DoorM4n
ohh shit man........awesome job, this is the kinda stuff that keeps me modding unlike those skins
Posted: Fri Sep 09, 2005 2:24 pm
by ExileLord
Very nice job.. Be sure to add a prefix within 24 hours or this thread will be deleted.
Posted: Fri Sep 09, 2005 2:25 pm
by xenowisp
ExileLord wrote:Very nice job.. Be sure to add a prefix within 24 hours or this thread will be deleted.
dude.. there is a prefix
Posted: Fri Sep 09, 2005 2:53 pm
by shade45
Awww it just froze for me do i need to apply the mainmenu patch??
Posted: Fri Sep 09, 2005 3:39 pm
by xenowisp
shade45 wrote:Awww it just froze for me do i need to apply the mainmenu patch??
no you don't need to use the mainmenu patch. but make sure you have default weapons and vehicles enabled
i think i screwed up some of the other vehicles whilst experimenting
thank you everyone for the positive feedback
Posted: Fri Sep 09, 2005 4:59 pm
by Xiion
vvvveeery nice mod man. i would dl if i had a modded box... this is the best one ive seen on the new maps. and a very orignal idea for the car man. 10/10
Posted: Fri Sep 09, 2005 5:03 pm
by shade45
Ok i got it working, very nice mod!!
Posted: Fri Sep 09, 2005 8:44 pm
by ExileLord
xenowisp wrote:dude.. there is a prefix
My bad.. I must've been looking for brackets or something..
Posted: Fri Sep 09, 2005 9:55 pm
by skipandrew
great mod
Posted: Sat Sep 10, 2005 12:26 am
by halvorsen
nice mod, finaly a map that have boot drivable Uberchassis and system link
Posted: Sat Sep 10, 2005 3:44 am
by ScottyGEE
REAL nice...nice skinnig sets the scene
and everything
only thing i dont like is that you've used model size changes too much and they dont totally fit (brute shot he dont hold handle, rlauncher the handle is infront of his hand) but then again who even cares apart from me?
Goodjob
it seems that the people of team shadow know what they are all doing
Posted: Sat Sep 10, 2005 8:02 am
by xenowisp
ScottyGEE wrote:REAL nice...nice skinnig sets the scene
and everything
only thing i dont like is that you've used model size changes too much and they dont totally fit (brute shot he dont hold handle, rlauncher the handle is infront of his hand) but then again who even cares apart from me?
Goodjob
it seems that the people of team shadow know what they are all doing
yeah i think the rocket needs a complete overhaul really. i kinda just crapped out on it because i was sick of it.
i thought the brute fit alright? are you talking about 1st person view or looking at someone else