[mod]Project ORSM! new pics || working v1

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Pyroman




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Post by Pyroman »

Here is that deagle model Scotty....tell me what is needed to be fixed and ill do it....for now heres u go :wink:
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orsmmagnum.rar
DESERT EAGLE
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MatrixMutation





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Post by MatrixMutation »

your magnum is kinda tight but watch out dont make that silencer ne bigger cause i have dibs on the pp7 silencer But good job though
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Post by MatrixMutation »

what ru talking about? ru on drugs jp :D :lol: :D :shock:
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G.I.R.




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Post by G.I.R. »

DDP.
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Post by GametagAeonFlux »

G.I.R. wrote:DDP.
Don't
Double
Post

^^^

And your sig is over the size limits.
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Post by G.I.R. »

What in the h311 are you talking about? My sig is UNDER the size limit :shock:
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Post by GametagAeonFlux »

G.I.R. wrote:What in the h311 are you talking about? My sig is UNDER the size limit :shock:
Not you....Matrix Mutation.
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Post by - »

GametagAeonFlux wrote:
G.I.R. wrote:DDP.
Don't
Double
Post

^^^

And your sig is over the size limits.

:wink: Matrix do you actually think people wanna scroll down anymore than they have to... :P i mean ur sig is like 3 pictures..
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G.I.R.




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Post by G.I.R. »

Anyway, back on topic. I was working on a ghost skin, but I think it turned out kind of, well, ugly. I'm going to start on a new one O.o.

(I plan to make it look 'human modified' so if anyone wants to mod the ghosts' proj and boost effects, etc. it would make the skin go along with the vehicle's characteristics.)

EDIT: Actually, I'd like to mod the ghost's effects, I'll post a skin d/l and Serenity late afternoon tomorrow :D
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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Post by ScottyGEE »

ive done the ghost effects :)
har har har...
its firey...with cool contrails and lens flares etc...you can do the weapon and the skin
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Technically its only me animating though ;)
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Post by Pyroman »

What about my model!!?!?....i need to hear how it is so i can improve it!
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Post by HornyHornyHippo »

NOOO the patch isnt working for me... and dont give me a noobie rundown asking if i did certaint things, because yes i did. So is the current patch working for anyone elsE?
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Post by ScottyGEE »

ill test it and see..and if itw the same as the magnum picu posted before...then make it fatter as in wider...
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Post by HornyHornyHippo »

thank you scotty
:D
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Post by G.I.R. »

ScottyGEE wrote:ive done the ghost effects :)
har har har...
its firey...with cool contrails and lens flares etc...you can do the weapon and the skin
Really now? Well, my skin just so happens to fit that exactly :D I guess its not so ugly afterall :wink:

D/L for the skin soon.

EDIT: D/L Up.
Attachments
ProjectORSMGhost.rar
O.o Check it out, since I can't upload just a pic of the skin and I can't get I-G photos
(881.09 KiB) Downloaded 11 times
Last edited by G.I.R. on Tue Dec 06, 2005 8:29 pm, edited 1 time in total.
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Post by HornyHornyHippo »

if sombody has this working, could they hit me up with a patch. I want to see if its his patch or me.
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Post by G.I.R. »

G.I.R. wrote:Uh, well, since there were some 'ice cream truck' models and wondering of making the bus drivable, I thought maybe I'd draw up a spawnpoint map of new human/covenant vehicle spawn points (Note: I used Glitchy's jpeg for Coord finder)

KEY:
Small red dot= Warthog
Big red dot= Scorpion
Small blue dot= Ghost/Specter
Big blue dot= Wraith

Small orange dot= Optional Covenant vehicle (Dropship shadow, etc.)
Small yellow dot= Optional Human vehicle (Longsword, Bus...Ice cream truck, etc.)


EDIT: Maybe we could put some sort of platform or something out in the water? (I was screwing around with 3dsmax on day and extracted the mesh of some of the levels using BSP tools, could we put a piece of another level into the water as a model injection?)
Pg.10

Wonder if anyone took notice to this? j/w I thought it was a neat idea (The BSP Part)
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Pyroman




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Post by Pyroman »

Wouldn't have collision...
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Post by Juniorman030790 »

I will try to do the fire. That has been my thing lately. I have just about gotten it right. If no one does it before me my fire placed around the map will prolly be done by sunday.
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Post by xbox7887 »

Lightmaps are....um....they need a bit more work ;)
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