XZodia's Plugin's
Interesting work XZodia as always the definative resource for plugins.
Im personally interested in EFFE, PROJ, JPT!, WEAP, PHMO, PMOV, PRTM, PPHY, PRT3 im thinking of startring another complete project for halo 2 and am looking to get as updated as possible.
Again fantastic work bro keep the Halo 2 Fires burning.
Im personally interested in EFFE, PROJ, JPT!, WEAP, PHMO, PMOV, PRTM, PPHY, PRT3 im thinking of startring another complete project for halo 2 and am looking to get as updated as possible.
Again fantastic work bro keep the Halo 2 Fires burning.
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
MrMurder The Magnums Of Justice
Thanks for your time.
- bumlove
- Posts: 305
- Joined: Tue May 29, 2007 1:17 pm
- Location: Islamic fundamentlist capital of europe, seriously my home town is a hole
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spots 5 requests for EFFE, (two of them might of been from me)
which ones look like tough ones? (other than sbsp scnr and ugh!)
Whats the offering of the day?
EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE
which ones look like tough ones? (other than sbsp scnr and ugh!)
Whats the offering of the day?
EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE EFFE
never underestimate the predictability of stupidity
your wish is my command....

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- bumlove
- Posts: 305
- Joined: Tue May 29, 2007 1:17 pm
- Location: Islamic fundamentlist capital of europe, seriously my home town is a hole
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thanks man
does anyone else fail to open the chunk cloner for effe? mine has been this way since Entity 1.39 so I always use 1.3 I thought the error was with the plugin and hoped the finished version would solve it but it hasn't for me
heres the error
************** Exception Text **************
System.InvalidCastException: Unable to cast object of type 'SplitIdent' to type 'String'.
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow..ctor(Int32 tagnum, Int32 mapnumberx)
at entity.MapForm.chunkclone_Click(Object sender, EventArgs e)
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItem.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Command.DispatchID(Int32 id)
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Or is it likely something else it broken?
does anyone else fail to open the chunk cloner for effe? mine has been this way since Entity 1.39 so I always use 1.3 I thought the error was with the plugin and hoped the finished version would solve it but it hasn't for me
heres the error
************** Exception Text **************
System.InvalidCastException: Unable to cast object of type 'SplitIdent' to type 'String'.
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow.DisplaySplit(SplitReflexive reflex, TreeNode tn)
at entity.Forms.ChunkClonerWindow..ctor(Int32 tagnum, Int32 mapnumberx)
at entity.MapForm.chunkclone_Click(Object sender, EventArgs e)
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItem.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Command.DispatchID(Int32 id)
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Or is it likely something else it broken?
never underestimate the predictability of stupidity
-
- Posts: 552
- Joined: Thu May 12, 2005 4:12 am
I fixed your effect plugin, under the particle systems it was displaying the coordinate system, environment, disposition, camera mode, sort bias, and flags incorrectly.
Also, would you mind if I released a few that I've completed?

- Attachments
-
- effe.rar
- (2.18 KiB) Downloaded 15 times
thanks, one will undoubtably make mistakes when undertaking such a big task >_<Choking Victim wrote:I fixed your effect plugin, under the particle systems it was displaying the coordinate system, environment, disposition, camera mode, sort bias, and flags incorrectly.Also, would you mind if I released a few that I've completed?
which plugins have you completed?..../note i tend to not trusted plugins written by anyone other than myself

that error is caused by the label, for some reason the chunk cloner cant handel dependancy labelsbumlove wrote:thanks man
does anyone else fail to open the chunk cloner for effe? mine has been this way since Entity 1.39 so I always use 1.3 I thought the error was with the plugin and hoped the finished version would solve it but it hasn't for me
heres the error
....
Or is it likely something else it broken?


Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
-
- Posts: 552
- Joined: Thu May 12, 2005 4:12 am
fix
- Attachments
-
- Cloner Friendly effe.zip
- (2.28 KiB) Downloaded 19 times

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- JacksonCougAr
- Posts: 2333
- Joined: Fri Jan 12, 2007 1:56 pm
- Location: Canada
- Contact:
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unfortuanately...
sbsp is not yet complete
shad is different in h2v
and I'm yet to even find something that resembles stem...
i could give you bitm though but that is only good for referencing since you cant change anything in it (at least i don't think you can)
sbsp is not yet complete
shad is different in h2v
and I'm yet to even find something that resembles stem...
i could give you bitm though but that is only good for referencing since you cant change anything in it (at least i don't think you can)

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
- plushiefire
- Posts: 618
- Joined: Thu Nov 23, 2006 12:10 pm
- Location: Canada
They did post it ages ago. It was deleted from some legal mumbojumbo...But I still got itScottyGEE wrote:I thought weap was 100% complete...Mine is (and it kicks so much ass)...I thought Anthony/kornman posted it ages ago.
My interests lie in proj, vehi, effe, shad...So I guess I'll come back in a week or something.

-
- Posts: 151
- Joined: Mon Jun 13, 2005 12:45 pm
thanksShadowSpartan wrote:Stem is shader template.xzodia wrote:and I'm yet to even find something that resembles stem...
todays plugin....Vehicle [vehi]

Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.