Drivable Mlx [Updated]

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DemonicSandwich




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Post by DemonicSandwich »

LostWithin wrote:Good job also finding out but please post mods with more than 1 change. :wink:
This a little fun mod for people to mess with, and if they want to have this vehicle in their mod they can just rip it from mine as stated in my first post. :wink:

I'll be adding the uber and other vehicles later.

For now give sudgestions on which vehicles to add and what weaps/turrents to add to them.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
lightnin77





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Post by lightnin77 »

nice the ones on coag look sweet
brian151337





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Post by brian151337 »

the update is great :D i think you should do the uber car (like you said) some more colors for them :D
smacktalker




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Post by smacktalker »

make a driveable uberchassis for me please this one looks great. lock the rearwheels again, and give the warthog_tires the shader of the uberchassis tires. then enable the headlights of the warthog, and replace them so they match the headlights of the uberchassis (same for rearlights) :)
that'd be 10 times betterlooking :P
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JS2000





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Post by JS2000 »

Nice :)
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DemonicSandwich




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Post by DemonicSandwich »

brian151337 wrote:the update is great :D i think you should do the uber car (like you said) some more colors for them :D
Good time'n. I just figured out how to change there colors. I'll do the uber car. Meanwhile, keep the car/turret/color sudgesttions coming.

EDIT: I've been planing other mods so I probable won't be udating this.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
sneakyn8





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Post by sneakyn8 »

hey can somone post a tut. on how to do this
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foxfanatic23I7




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Post by foxfanatic23I7 »

Can someone please make people stop bumping old topics... :roll: :roll:
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wo0ts





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Post by wo0ts »

can this be put on containment?
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DemonicSandwich




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Post by DemonicSandwich »

Yes, you could try to transfer it over.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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