This forum is for files only, Utilities and Hacks go here, not skins.
Trulife8342
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by Trulife8342 » Wed Jun 21, 2006 9:15 am
New UV's!
DoorM4n
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by DoorM4n » Wed Jun 21, 2006 9:23 am
see NOW THAT TIGHT!
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Trulife8342
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by Trulife8342 » Wed Jun 21, 2006 10:00 am
Im not at liberty to say.
The Flying Dutchmen
Posts: 729 Joined: Thu Dec 08, 2005 3:06 am
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by The Flying Dutchmen » Wed Jun 21, 2006 10:04 am
i take it next is going to be the collision / phmo models?.. new models are kool, but they lack collision. go broken halo !
DoorM4n
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by DoorM4n » Wed Jun 21, 2006 10:14 am
The Flying Dutchmen wrote: Trulife8342 wrote: New UV's!
sexy
will this be featured in the next entity?
Why wouldnt it be
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azwethinkweiz
Posts: 50 Joined: Mon Mar 27, 2006 3:53 pm
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by azwethinkweiz » Wed Jun 21, 2006 10:55 am
that second one makes me happy. I like it a lot. Where did you find out about how to UV map? I would like to figure it myself
Great Job Tru
Thank you.
SerpentKnights
Posts: 271 Joined: Sun Jan 22, 2006 9:46 pm
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by SerpentKnights » Wed Jun 21, 2006 11:07 am
what is UV and what purpose does it serve?
Beware the ninja spaz... >_>
LuxuriousMeat
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by LuxuriousMeat » Wed Jun 21, 2006 11:17 am
i dont know what it stands for but in modeling programs theres a thing called a UVW map and you can add textures to models and up until now you couldnt inject a model with a proper UV map
Snaku
Posts: 956 Joined: Thu Nov 10, 2005 9:40 am
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by Snaku » Wed Jun 21, 2006 11:41 am
Basically it defines how the bitmaps get wrapped around the model. If you've ever extracted a model with darkmatter and injected it again, you'll notice that the bitmaps get all... fubared. Like swirled up and stuff. That's because DM can't handle uv's. Apparently pokecancer has solved (or at least partially solved) this problem, so we'll be able to have custom models with decent looking skins.
Question: is the look of the skin on the behemoth due to a limitation in Entity, or is that just how you skinned it?
Trulife8342
Posts: 2403 Joined: Sat Sep 03, 2005 7:04 am
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by Trulife8342 » Wed Jun 21, 2006 11:48 am
No there are no limits with custom models anymore, My skin just sucks cause thats the best skin I could have made for it.
Iron_Forge
Posts: 532 Joined: Sat Sep 20, 2003 9:21 pm
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by Iron_Forge » Wed Jun 21, 2006 12:52 pm
You can inject models by hand with correct UV's...UV's are explained in the whitepaper if you dig up a copy...
Attachments
Yes it's bad quality...Don't bother telling me of the trainer, this was taken way back when as an addition to the TF6 site... couch.jpg (67.25 KiB) Viewed 1074 times
...Thats right...I invented modding...So give me Wii Points...
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
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by Monkey Terd » Wed Jun 21, 2006 12:54 pm
Wow, now that's a UV map.
Formerly known as Limpmybizket.
PigFarker
Posts: 339 Joined: Sat Apr 30, 2005 6:24 am
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by PigFarker » Wed Jun 21, 2006 12:59 pm
Iron_Forge wrote: You can inject models by hand with correct UV's...UV's are explained in the whitepaper if you dig up a copy...
Link?
JesseCuster
Posts: 400 Joined: Fri Apr 29, 2005 9:35 am
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by JesseCuster » Wed Jun 21, 2006 1:01 pm
WTF? Where is my couch....i need one too...for chilling after fight..
and what is it in the first pics?
A bird? a plane? superman? nooooooooo its
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
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by Monkey Terd » Wed Jun 21, 2006 1:05 pm
PigFarker wrote: Iron_Forge wrote: You can inject models by hand with correct UV's...UV's are explained in the whitepaper if you dig up a copy...
Link?
Attachments
H2WhitePaper.rar
Iron_Forge's White Paper... (14.96 KiB) Downloaded 38 times
Formerly known as Limpmybizket.
TheTyckoMan
Posts: 854 Joined: Fri Apr 02, 2004 11:22 am
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by TheTyckoMan » Wed Jun 21, 2006 4:27 pm
DoorM4n wrote: TheTyckoMan wrote: Yeah you're right, he's not giving credit or helping pokecancer, all he did was test the app when he was asked to, took the time to make a model, skin it, inject all of that, testing in game, telling pokecancer how it was messed up, trying again, then posting.....Yeah I gues you're right.....
Fantastic! tyckoman I dont want to bring you into this but pokecancer did make this application and if it was I who was in trulife's place I would definately give credit to the man behind the project. But than again that is just the way I think. Trulife, hah, we have had this discussion already.
Btw, if you want to improve your mod, contact me through aim, ill help you out!
I was being sarcastic.......
Trulife8342
Posts: 2403 Joined: Sat Sep 03, 2005 7:04 am
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by Trulife8342 » Wed Jun 21, 2006 4:38 pm
Man Sarcasim is a bitch aint it
TheTyckoMan
Posts: 854 Joined: Fri Apr 02, 2004 11:22 am
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by TheTyckoMan » Wed Jun 21, 2006 5:44 pm
So is evading the word filter...
Trulife8342
Posts: 2403 Joined: Sat Sep 03, 2005 7:04 am
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by Trulife8342 » Wed Jun 21, 2006 5:47 pm
My bad