[Mod]Containment (Single player map oracle)
- TheTyckoMan
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Awesome man! Thank you so much

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- TheTyckoMan
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................The Bourne Legacy wrote:OMg, make a vid please!
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- MasterChief2829
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- TheTyckoMan
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I did it by copying the flood carrier biped's header over the other's, then re-injecting it with the original data files (plus the char dependency) so that everything else would be fixed. I then went through and changed back lots of values (jump height, standing height, team, etc.) and that's about it.Wooden Dragon wrote:Hmmm, could this concept maybe be applied to MP?
Edit: Changing the second char to something doesn't make it get "infected" How was it done in this mod? O.o
As for mp, I have never been able to get the flood carrier to inject right, so when I did the same thing that I did to the sp bipeds, only with the mp biped (that wasn't being used) it locked on loading, so I think mp might not support ai at all like halo 1 did....

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- TheTyckoMan
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all I found was that it had to do with something in the first half of the header....and something in the second half....Wooden Dragon wrote:lol, that's too much workI was hoping for something easy so I could easily change part of the map I'm working on... I'll look in to it soon though, thanks for explaining it though ^_^
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What about the floaty-thingy on Backwash (name currently escapes me)?TheTyckoMan wrote:I did it by copying the flood carrier biped's header over the other's, then re-injecting it with the original data files (plus the char dependency) so that everything else would be fixed. I then went through and changed back lots of values (jump height, standing height, team, etc.) and that's about it.Wooden Dragon wrote:Hmmm, could this concept maybe be applied to MP?
Edit: Changing the second char to something doesn't make it get "infected" How was it done in this mod? O.o
As for mp, I have never been able to get the flood carrier to inject right, so when I did the same thing that I did to the sp bipeds, only with the mp biped (that wasn't being used) it locked on loading, so I think mp might not support ai at all like halo 1 did....
Doesn't he have AI, or is everything he does pre-scripted?
He seems pretty Random to me.
- TheTyckoMan
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that is a machzimbomonkey wrote:What about the floaty-thingy on Backwash (name currently escapes me)?
Doesn't he have AI, or is everything he does pre-scripted?
He seems pretty Random to me.

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- Trulife8342
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