Containment's Hidden Shield(NOT JACKLE SHIELD)*vid
-
- Posts: 72
- Joined: Mon May 09, 2005 3:39 am
- Contact:
-
- Posts: 640
- Joined: Fri Dec 31, 2004 8:30 pm
- Location: American Man!! Posts: 9572
-
- Posts: 1
- Joined: Mon Jan 17, 2005 6:40 pm
- Location: in bed wit yur gurl
- Contact:
-
- Posts: 9
- Joined: Sun May 29, 2005 9:22 pm
ya that would be good or maby having to do somthing other than just hiting it to open it
but other than that great job this is one of the most bungie looking mods ive seen so far it just fits
but other than that great job this is one of the most bungie looking mods ive seen so far it just fits
Grim,
Free Xbox 360
Free Xbox 360
-
- Posts: 40
- Joined: Mon Nov 29, 2004 2:45 pm
- Location: Everywhere at once and nowhere at all.
Playing this mod on XBL is very possible. But you'd be banned if you use it.Duncan wrote:U could be right... but think about a completely autoaim sniper.....I COULD BE A NOOB !CowFromMars wrote:Well..... I don't think this would work seeing as the map itself is changed, it's not like skinning or anything like that... The switch was altered among other things... I could be wrong because I have very little knowledge of moddingDuncan wrote:Actually, it would technically be very possible. Map files are stored in the X, Y, Z partitions. Usually, (on a stock HD), the Mainmenu and Shared.map go on the Y, and the MOST REASENT PlAYED MAPS GO ON THE X partion.......CowFromMars wrote:First thing..... I don't this would be possible on XBL because it got modded into the map, and seeing as they (surprisingly) don't allow modchips on XBL then, I don't think so =)
Second thing, we didn't use map rebuilding, Glitchy just modded it back into the map because bungie left it in there... All he had to do was place it correctly on the map, and assign a switch to it.... We may have a second version coming soon, it will be better (big surprise) and contain a little something else.... If we don't release a second version, we will most likely release that 'something els' by itself.
If you use a correct folder configuration in the TDATA, and if someone else loaded the map for you, you could easily play it.
-
- Posts: 2
- Joined: Tue Jun 21, 2005 5:37 pm
-
- Posts: 72
- Joined: Mon May 09, 2005 3:39 am
- Contact:
- CabooseJr
- Posts: 4592
- Joined: Wed May 11, 2005 8:09 am
- Location: Valve knows a lot about my cookies.
- Contact:
thats kinda like the glitch in zanzibar and when the host opens the gate and the host leaves and the host comes back in and he closes the gate.
© Newest AudioSurf Run = Miku Hatsune - Black★Rock Shooter(AudioSurf)
Newest YouTube Video= Portal: Project Beta(Small Promo)
http://www.projectmimesis.com/ ... have a look around u !CowFromMars wrote:First thing..... I don't this would be possible on XBL because it got modded into the map, and seeing as they (surprisingly) don't allow modchips on XBL then, I don't think so =)
modded maps can and has been played on XBL ...
and btw most (new) modchips can be enabled and disabled so u can go Live! ive been using it for more that a year now with live every day and nothing happened
GMAiL iNViTATiONS FOR FREE : msnm [s0zero@gmail.com]
-
- Posts: 89
- Joined: Wed Jun 08, 2005 1:13 pm
- Location: United States of America, Pennsylvania, White Oak
- Contact:
OMFG! I only know how to do basic mods. I did not even know you can do that with mods! GlitchyGuardian, please visit my forum. The forum is available at http://www.halo2modding.cjb.net/ Register, and I will make you an admin!
-
- Posts: 640
- Joined: Fri Dec 31, 2004 8:30 pm
- Location: American Man!! Posts: 9572
-
- Posts: 40
- Joined: Thu Jul 07, 2005 8:55 pm
- Location: Firefox=Downloading Posts: 7843