Dodgeball: Mechanic Bay & Dodgeball: Lobby

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Dragonfire





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Joined: Sat Oct 28, 2006 9:47 am
Location: Michigan, USA
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Post by Dragonfire »

about the crossing the line thing....

y not two platforms hanging in midair inside of like a rectangular box, so when the balls hit the walls and floor, they just disappear and respawn, also there would be a death zone and about 15ft space between the platforms, so in order to "cross the line" they would have to jump across, but they wouldnt make it and die ;)
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CaptainPoopface




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Post by CaptainPoopface »

I have a level exactly like that in the works (it takes place on top of two skyscrapers), as well as several others. Soon, I will release a dodgeball map pack with about a dozen dodgeball maps in it, including some of the ones already released.

There will also be several new ball types:

-The rock: temporarily stuns an opponent, causing him to move very slowly and rendering him unable to jump
-The cannonball: rolls along the ground and ricochets, killing everyone it touches
-The slow ball: large, slow and deadly; obscures an opponent's view, or flushes him into the open for the follow-up kill shot
-The exploding deadly poo: a single projectile detonates and emits lethal poo shrapnel. A humiliating way to go.

Look for these in the next week or so.
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