..::Duff World::...

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neodos
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Post by neodos »

That skin is perfeeeect, i like the beer can on the wall instead of the base numbers :lol:

Great job!
Last edited by neodos on Sat Aug 25, 2007 12:33 am, edited 1 time in total.
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koekoek





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Post by koekoek »

Duff!!! DUFF!!!
GIVE ME DUFF HAHAHA!!!

I'm in shock reanimate me.
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foxfanatic23I7




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Post by foxfanatic23I7 »

Please tell me the beer kegs explode with beer when you shoot them.
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swepower





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Post by swepower »

wow this is great, the music gives a good simpsons fealing
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ZzJ03zZ





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Post by ZzJ03zZ »

Pyroman wrote:You are a genius man! Haven't seen a good cel-shaded mod in ages. Gotta load this one up. How did you do those characters?
:D
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Thanx Detox^^
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dec1234





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Post by dec1234 »

OMG this mod is awesome i had to post again :D

Its such a clean and well made mod, it shocks me :shock:
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DoorM4n
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Post by DoorM4n »

Wow, thank you all very much for the positive feedback. This mod has no breakthroughs and so I really appreciate that many of you modders are playing it.

However, I had some trouble with a few bump maps if anyone noticed. The yellow doors as well as a few wall textures retained their original bump map to allow the lighting to be noticeable. When I swapped the bump maps in those cases, the actual shader became very dark and unnoticeable.

The original bump map for the shader on the box, was extremely dark. I reluctantly had to edit the bump map in order to get a clean average box. In some lighting, you can distinctively tell where the bump map was edited. Hopefully, that won't change your overall judgment of the mod.

Matte! There are many scenery matte tags in tutorial.map. In order to spawn The Simpsons character, I had to use and develope an alpha channel using the original matte bitmap and spawned the matte. I then resized the actual model and spawned the scenery.

Again, I really appreciate the feedback and I enjoy that people are playing mods still. There has been a "Simpson" map for many great games and so I thought it would be kinda interesting to create some sort of mod for halo2.

Happy Modding,
DoorM4n
Last edited by DoorM4n on Sat Aug 25, 2007 5:45 am, edited 1 time in total.
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HEADTRAUMA





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Post by HEADTRAUMA »

That was a surprise,i didn't realize how good that mod was going to be.
Looks great Doorman,you put some time into that one.
Oooh donuts...
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Dman814





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Post by Dman814 »

gg
i love the idea and how you put it to action
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bibbit




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Post by bibbit »

Not a Simpsons fan, but this is very clever. Good work.
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Domnio





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Post by Domnio »

it was fun and amusing but me and my friend got bord fast cuz there we're only two modded weapon models.

they are good weapon models tho
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Rockymods




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Post by Rockymods »

I love it! If you ever need more models just tell me, I should be able to this time.

Edit: I spy three weapons :D
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DoorM4n
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Post by DoorM4n »

Domnio wrote:it was fun and amusing but me and my friend got bord fast cuz there we're only two modded weapon models.

they are good weapon models tho
Thank you very much for your comment. That did cross my mind and my first thought was whether I should just not put new weapons.

I tried thinking of new weapon models but this mod was rushed because of school starting. However, my next mod will have plenty of weapons. :)
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ZzJ03zZ





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Post by ZzJ03zZ »

Rockymods wrote:I love it! If you ever need more models just tell me, I should be able to this time.

Edit: I spy three weapons :D
three? where?

also i found the hidden room! lol its so obvious also lol
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Thanx Detox^^
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Lavix




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Post by Lavix »

Excellent mod doorman. Definitely Team Defiance worthy.

We had some good times in TD, I'm glad to see you're still modding.
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Rockymods




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Post by Rockymods »

ZzJ03zZ wrote:
Rockymods wrote:I love it! If you ever need more models just tell me, I should be able to this time.

Edit: I spy three weapons :D
three? where?

also i found the hidden room! lol its so obvious also lol

Should I keep it my little secret? Naw, when you destroy the truck you can pick it up! :P
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Post by ScottyGEE »

DoorM4n wrote:However, my next mod will have plenty of weapons. :)
Glad to see that a modding veteran/oldie like yourself is still trying to mod :D
Gotta get back in aswell to compete like the olden times :D ;)
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Technically its only me animating though ;)
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little_shadow




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Post by little_shadow »

Awesome work DoorM4n after about 2 months I finally have a new map to put on the Xbox. :D
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DoorM4n
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Post by DoorM4n »

ScottyGEE wrote: Glad to see that a modding veteran/oldie like yourself is still trying to mod :D
Gotta get back in aswell to compete like the olden times :D ;)
Sounds good. As far as I know, I will not be modding Halo 3 and so I'm going to be one of the few who are modding Halo 2! Therefore, I will be working extra hard to pump mods out before halo 3 release and everyone leaves. :)
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Umbral





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Post by Umbral »

That's awesome I love Duff man.
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