map: Containment - Chain Of DOOM
Would it be possible to just duplicate the proj tag a dozen times? Then you could have the first spawn 3 of the second, which spawns 3 of the the third and so on. When it gets to the last one it'll only spawn one of itself. That way it starts off with 1, then 3, then 9, etc.... but then it reaches a certain amount and sticks with that one. There'd still get to be some lag if too many chains were started, though.
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Hey guys this mod sounds absolutely amazing but I have a problem.
PErhaps one of you good fellows could help me. You see i patch Containment.map, Ive tried using PPF-O-Matic and DotHalo just one problem when I transfer it to my Xbox and test it out I load up Containment it takes a while to load like I expected after clearing cache but then I load it up and its not anything different the plasma grenades don`t multiply and blowing up the mines doesnt do anythign either.
Whatever sounds like an awsome I only wish i could experience it myself Mod Good job Dude!
PErhaps one of you good fellows could help me. You see i patch Containment.map, Ive tried using PPF-O-Matic and DotHalo just one problem when I transfer it to my Xbox and test it out I load up Containment it takes a while to load like I expected after clearing cache but then I load it up and its not anything different the plasma grenades don`t multiply and blowing up the mines doesnt do anythign either.
Whatever sounds like an awsome I only wish i could experience it myself Mod Good job Dude!
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umm I know this is repetitive but can you get some pics up plz
http://www.halokit.com all your modding needs
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Well no Im not drunk or high but Ive never ever had to do that all the time i would just patch it and wa la! Itd be ready but I use DotHalo to patch maps so it shouls have Fixed Encryption (Resigned) so I dont know whats wrong
If i can get it working I will take some pictures.
If i can get it working I will take some pictures.
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wow i havent checked this topic since i went to bed the night i posted it but man have alot of people replyed.
ok first:
ok first:
What the hell are you going on about? how do you do that? lol im kind of new to modding.The Swamp Fox wrote: The only logical way to limit chain spawning that I know of is to prevent recursion - that is, having the effect of one projectile reference itself. You could make like, 3 projectiles, the first references the second, the second references the third, and the third doesn't chain spawn at all.
was yours any better? i just want to know so i can improve my moddingmonkey14 wrote: I like this mod but i made it 2 months ago and decided to not release it afraid of being flamed.....But good job anyways(insert smiley that has a big big smile).
P.S. My mod was based on chain spawning...
i think you can do this but the problem is, my Insolence dosent work for some reason so i cant duplicate any tagsSnaku wrote: Would it be possible to just duplicate the proj tag a dozen times? Then you could have the first spawn 3 of the second, which spawns 3 of the the third and so on. When it gets to the last one it'll only spawn one of itself. That way it starts off with 1, then 3, then 9, etc.... but then it reaches a certain amount and sticks with that one. There'd still get to be some lag if too many chains were started, though.
i have no idea whats wrong, so sorry dude but i cant help you, plus when ever i try using the fix encryption button it never works lolLiquidGrunt wrote: Hey guys this mod sounds absolutely amazing but I have a problem.
PErhaps one of you good fellows could help me. You see i patch Containment.map, Ive tried using PPF-O-Matic and DotHalo just one problem when I transfer it to my Xbox and test it out I load up Containment it takes a while to load like I expected after clearing cache but then I load it up and its not anything different the plasma grenades don`t multiply and blowing up the mines doesnt do anythign either.
Whatever sounds like an awsome I only wish i could experience it myself Mod Good job Dude!
i dont have anything that can take screen shots for my xbox so can anyone make some pic's? it would realy be helpfullDarkns wrote: umm I know this is repetitive but can you get some pics up plz
i dont even know what your talking about, i thort this was called chain spawning, were did you get easter egg from???Raiden*47 wrote: Nice mod It's very entertaining for a lazy day
And nice little easter egg, lol
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Here you go chainspawning in Beaver Creek. All guns launch (not drop) plasma grenades. Thanks halvorsen for this post, Team Desperation for Super PPF, tjc2k4 and his crew for Insolence, farklem for DotHalo1.0b3.0, all those involved with modding the xbox, Microsoft for the easily exploitable gaming console "xbox", Bungie and all others that devolved Halo 2, Mom, Dad, Grandpa, Frank Zappa, etc.
Map file name beavercreek_chain.map
"scenario name"
EDIT: Thanks go to thefreindly0ne, MrBalll and r0tten without them I would not have made a shoutout comparable to the back of a Backstreet Boy's album for this rather basic mod. I'm JK guys I understand the importance of citing recourses, but things can get out of hand.
Map file name beavercreek_chain.map
"scenario name"
Code: Select all
scenarios\multi\beavercreek_chain\beavercreek_chain
- Attachments
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- beavercreek_chain.rar
- Apply to Beaver Creek. SPPF patch file.
- (230.66 KiB) Downloaded 9 times
Last edited by clownshoes19 on Tue Apr 04, 2006 1:37 pm, edited 3 times in total.
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[quote="jake110, author of "Chain of DOOM","]and if anyone makes this mod better in anyway can you please post it here because i would like to see how i can improve this mod[/quote] Does my mod deserve a thread? No. This is the proper place to put it. If the author feels that I have hijacked his thread. HE can PM me and I will gladly remove it. Your a good Halo 2 modder, r0tten, but did you read the whole thread? If the author feels I am in error he can PM me. This matter doesn't concern you.r0tten wrote:well obviously he is stealing someones thread...
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