Contribute™ v1.1

This forum is for files only, Utilities and Hacks go here, not skins.
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xzodia




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Contribute™ v1.1

Post by xzodia »

In a way this program is revolutionary, in that its never been done before in modding...I hope it will solve the current problem of various people all working on there own apps doing the same things...>_<

What I have created here today is a backbone program to try and promote better and easier modding. As it stands it doesn't do anything! However, it does provide tools enough for even novice programs to put a modding applet together. Notice the term applet here.

As far as this program is concerned an applet can be anything you care to add to the program. Applets are loaded at runtime from whatever DLL's it finds in its "Applet" folder. The applets are added each of your map windows for your usage and all the applets in a window share a common MapStream (A custom built map reader/write created by me, which makes it insanely easy to make changes to a map). It also provides a set of classes for dependancies, bitmasks, stringids etc.

It comes with a visual studio template to jump start your applets (Contribute Applet.zip), it should be put in your: "My Documents\Visual Studio 2008\Templates\ProjectTemplates" folder.

I know I said this doesn't do anything, but since I've included a great meta editor which I wrote. It has great RTH features :D Kudoz to xbox7887 for help and YeloDebug.
Also, Jackson made a Screenshot applet and thats included too!

Ideas for applets:
  • Dependacy Swapper
    RTH
    Chunk Cloner
    Bitmap (Internalizer, Injecter etc)
    Model (Internalizer, Injecter etc)
    Sound (Internalizer, Injecter etc)
    ...other RAW things...
    All those single purpose apps you have scattered around your hard disk...
Happy Contributing

32Bit Download: http://www.remnantmods.com/files/xzodia/Contribute%20v1_1.zip
64Bit Download: http://www.remnantmods.com/files/xzodia/Contribute%2064Bit%20v1_1.zip

Applet Repository: http://forums.remnantmods.com/viewtopic.php?f=10&t=1255

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Last edited by xzodia on Sun Feb 22, 2009 3:57 pm, edited 4 times in total.
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JK-47




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Re: Contribute™ v1.0

Post by JK-47 »

Nice idea :)
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DarkShallFall




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Re: Contribute™ v1.0

Post by DarkShallFall »

Good job. You really need to do a better UI.
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latinomodder





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Re: Contribute™ v1.0

Post by latinomodder »

Nice job, I kinda wish it had a script compiler
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OwnZ joO




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Re: Contribute™ v1.0

Post by OwnZ joO »

That's the point... Make one.
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xXFeRcHoXx





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Re: Contribute™ v1.0

Post by xXFeRcHoXx »

I should mess up with this when I have the time, possibly today or the next weekend >_>

@latinomodder
Lol, i leik ur sig gg

@DarkShallFall
I do agree with you.
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xzodia




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Re: Contribute™ v1.1

Post by xzodia »

Important Update 1.1 -
Fixes issues with dependencies and stringids.
No more picking up weapons issues.

Important Note:
If when you do poke all the map freezes, its most likely a plugin issue. Some "Predicted Resources" reflexives have the wrong values types, this is what causes the freezing so I'll be going through all the plugins to fix this issue. I'll post the updated tags when I'm done.

I'll also be putting up a 64Bit build, let me know if it solves the related issues.
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Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
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