There will probably be a v2 Havok for hell of it and I'll do the bug fixes this weekend maybe...
AIM wrote:Demonic5andwich (6:10:10 PM):structure of a first person weapon animation: Demonic5andwich (6:10:43 PM):mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
Someone should make the 38th Paralell North into Coag. Electric fences and turret towers ftw.
Forgot to add in my old post that the Carrier warthog rocks. Awesome. Just simply awesome.
By the way, doesn't the Chopper have a boost? Just wondering.
demonicsandwich wrote:There will probably be a v2 Havok for hell of it and I'll do the bug fixes this weekend maybe...
Cool, Some of us will be looking forward to it, I'll try it out, even with Halo 3 here, I love your maps they are awesome, the 3volved series is by far the best I've played other then the killtrocity series.
"A hero needs not to speak, for when he is gone, the world will speak for him" - My favorite quote.
Have you thought about editing the main menu to add like the spartan laser an flamethrower options to the starting/secondary weapons menu? same with the vehicles? I don't know if its possible, but it would be cool as hell.
ninni721 wrote:Have you thought about editing the main menu to add like the spartan laser an flamethrower options to the starting/secondary weapons menu? same with the vehicles? I don't know if its possible, but it would be cool as hell.
i asked that question a while ago, its possible, u have to edit mainmenu.map i think
ninni721 wrote:Have you thought about editing the main menu to add like the spartan laser an flamethrower options to the starting/secondary weapons menu? same with the vehicles? I don't know if its possible, but it would be cool as hell.
i asked that question a while ago, its possible, u have to edit mainmenu.map i think
i do remember a mod where there was an option for secondary vehicle spawn and it added weaponless to the starting weapon choices. That was sick.