[Halo2] [Hideout 2] - Halo0001
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- Posts: 69
- Joined: Sun Jan 15, 2006 8:34 pm
- Contact:
I like this map. It was better than your first one. I don't think you changed the dependency of the health pack correctly. It's dependency is an overshield. You have to inject the health pack into the eqip and change the dependency to that. The thing with Halo2 is the fact that your health regenerates after your shields regenerate but it's still cool to have in map.
I'd like to see more XBC mods and less projectile mods!
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
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yes there is open in bsp viewer to see for ur selfDarkshallfall wrote:in the pic theres no lightmapshalo0001 wrote:yepDWells55 wrote:Does it have a lightmap?
i wanted it to be the overshields...jkjk wrote:I like this map. It was better than your first one. I don't think you changed the dependency of the health pack correctly. It's dependency is an overshield. You have to inject the health pack into the eqip and change the dependency to that. The thing with Halo2 is the fact that your health regenerates after your shields regenerate but it's still cool to have in map.
