[SP MOD] Night Ops (Old Mombasa) -56k Warning-

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XBC-Requiem




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Post by XBC-Requiem »

Wow... I must say, this is utterly incredible. Although it was 2:00AM when I saw this, I decided to download it any try it out anyway (I must get up in 6 hours, mind you).

AMAZING.

I love what you've done with the place.

I would be utterly ENTHOUSED to see this mod on New Mombassa, as well. And you should definately do something cool with that Scarab SOB!

Well, congratulations on reducing my sleep time from 6 to 5 hours. I finished the level. Great job!
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ScottyGEE




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Post by ScottyGEE »

What difficulty did you do?
I'm currently doing legendary on my own and its truly incredible fun...
Trying to outrun like 8 hunters but still managing to beat them is just epic.
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Technically its only me animating though ;)
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Post by Geo »

Excellent mod T Beezie, outstanding work. I will play once I've freed up some HDD space.
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Post by DemonicSandwich »

Elites...everywhere...time to run like hell! :shock:
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GruntLeet
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Post by GruntLeet »

I gyuess its time to copy caimphain to mi hardrive and forget about the other mods ive downloaded :) The pics Make it look so F**Cking Awsome... :D :D :D
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Post by TheTyckoMan »

ScottyGEE wrote:What difficulty did you do?
I'm currently doing legendary on my own and its truly incredible fun...
Trying to outrun like 8 hunters but still managing to beat them is just epic.
That's when you try to get them to give each other a "friendly" pat on the back ;p

This mod looks cool, I love it when people take the time to work on a sp map =)
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GruntLeet
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Post by GruntLeet »

This should be in outstanding and elite mods O.O There is only one problem there is a little auto aim take it all off and it would be awsome.. :o

I love it i finaly need help from mi teammates on legendary i hate the tunnel part when your driving and all the sudden an elite pops up in the middle of no were and high jacks you and then assasinates you >.>;

Oh and your missing the number one thing in halo 1 the scope zoom on the pistol : )
Last edited by GruntLeet on Fri Jan 05, 2007 6:53 am, edited 1 time in total.
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Post by xzodia »

this is the best mod ive ever seen and 1 of the few ive ever downloaded, u are an awesome modder T beezie!

i suggest upload it to TLM cause megaupload etc are shit

edit:

waaaa! i cant download it :( stupid megaupload :x
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Post by SacredRing »

AWESOME dang T beez ive been waiting liek forever


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Post by Munsie »

As I said on Halopatch, excellent mod, and it's about time you released it. I'm going to make a special effort to FTP this one later. :)

~Munsie
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Post by MikeFez »

Make love to me?
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Post by latinomodder »

ok T-beezie IT WAS AWESOME! I found a few bugs that you might want to correct, first the warhogs after you exit hotel zanzibar they crash. Then theres alot of lag in the tunnel. Also the mission objectives were cool and the dr peper soda machine
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Post by AModderPerson »

This is the Mod you were going to release in the contest. SWEEEEET. 8)
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Post by halo0001 »

the patch doesnt work for me my halo2 dosent even try to load the map :?
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Post by Dagger13 »

yesssssss its finaly out
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Post by myriads_requiem »

amazing. isn't there a medal for a mod like this?
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Post by jordanimal »

Woot! It's released! Should have waited though...There are a few skins that needed to be fixed...The stuff that isn't affected by the lightmap.
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Post by supremesniper1 »

great mod
i love it
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Advent Mist
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Post by Advent Mist »

Nice, I like. Oh and in one of your pics is that the H3/H1 assault rifle i see. oh well i love this. I'm going to go play later tonight.
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Post by kibito87 »

I saw this in the pictures thread and awaited it's arrival. I just played through it with a friend... It's a very good single player mod. I haven't seen one quite like it I think ever. I do have some critiquing for it though.

1. The pistol needs a power upgrade. It's just a magnum with a different look. Didn't like that much.

2. The AR's sound is just a magnum. IMO it should be changed and as for the power. I also think it needs just a little more power to it. It's seems a weak when firing into an enemy.

3. Since the warthogs are now rockethogs... Three shots to a ghost is too many. I think if anything 2 should be. I'd say either shorten the time it takes between each shot or just up the damage a little.

4. The battle rifle is very good. Even though it's one shot, you did it justice with uping the damage it deals. I don't find any flaws with the weapon.

5. I kind of dislike the fog. It's a nice touch but it's too...troublesome. I understand it does add to gameplay but I'm just stating what I feel.

I hope my critiquing here will help in future mods. And too be honest it has been a very long time since i've downloaded a played a mod from someone else. I give you credit for actually getting me to. All in all... very good job man!!
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