[MOD] Modern Combat (Updated 11-6)

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Should I continue working on this?

Yes
25
76%
No
4
12%
Continue working but do it on a different level (Please Specify Which)
4
12%
 
Total votes: 33

Doom




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Post by Doom »

If I were you I would move the door bone and chute bone in the HEV's mode tag. puth the Bone's z's to like -50 or something. then there will be no door or chute, so it looks like it deployed properly.

-Doom
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UpsetSpy




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Post by UpsetSpy »

mmm thanx, never tohught of that, ill do that and fix up few more bugs and put and updated serentity in a little bit
Needs motivation to continue modding =[
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Ripper





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Post by Ripper »

is there a change that you can move the wall (the big one by the water)
a little bit to the spinning thing :)
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MilyardoX2




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Post by MilyardoX2 »

do u mean like edit the bsp?
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Munsie




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Post by Munsie »

Can somebody please edit the post on the first page? So that it doesn't stretch the page out that much? :|

Thanks.

Btw- KEEP WORKING ON THIS IT'S AMAZING!

~Munsie
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MilyardoX2




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Post by MilyardoX2 »

um u mean the post of the picture for every one to see and convince them to download and try this mod?
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StalkingGrunt911




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Post by StalkingGrunt911 »

MilyardoX2 wrote:um u mean the post of the picture for every one to see and convince them to download and try this mod?
Yeah I am pretty sure that is the post he is talking about, please do edit it. Mod looks awesome I love how you have all the weapons spawned nicely.
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heyitsme!





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Post by heyitsme! »

i think more weapons set up like in the base in a different location would be awesome!
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Geo
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Post by Geo »

Use a higher res Munsie, myne doesn't stretch :P

This an awesome mod, it looks amazing. The only suggestion I really have is some custom skins. Other then that 8/10.
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Doom




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Post by Doom »

Looks A LOT better with those Covie and Human HEV's open then they were before

Good Job and awesome mod =].

-Doom
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uncutshadow





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Post by uncutshadow »

this mod never ceases to amaze me ( lol i spelled it wrong.... i think) but It would look pretty cool on relic, headlong or possibley coagulation. (im not sure how it would look on coagulation) :lol:
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halo0001





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Post by halo0001 »

do containment like this it would be tight 8)
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Post by pac-man »

Sweeeeet mod :!: :!: :!:
Underdog





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Post by Underdog »

im working on containment!

*DIBS*

ive actually been working on a mod like this for some time!

Id be great if we released like a pack of some sorts together man.

I love this map its inspired me alot on my mod..

ill be certain to give you credit when i get mine working to speed

8/10! :twisted:
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Munsie




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Post by Munsie »

iGeo wrote:Use a higher res Munsie, myne doesn't stretch :P
Before the edit, or after? Before the edit you would have needed a resolution like 8000 x 6000, rather then 800 x 600. ;)

Keep us updated on this mod. :)

~Munsie
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Post by Loonycgb2 »

wow at 1st i trhought it was a sp mod till i saw the zanzibar wheel i love this mod lets see if i can convince hsm to put this on killtrocity mappack v2 it would be really cool
[ScAn]dudz





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Post by [ScAn]dudz »

can u fly the pelicans im gonna download its SHWEET
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ninja modder





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Post by ninja modder »

awesome mod..definite download
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