[mod] Battle of Blood Gulch beta (ai) by, SnakeJKnight

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DoorM4n
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Post by DoorM4n »

wait, do these ai run around and kill without trouble? Or is it just an illusuion
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slayer410





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Post by slayer410 »

DoorM4n wrote:wait, do these ai run around and kill without trouble? Or is it just an illusuion
Yeah they do, but it's a jmad edit.
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Post by Aumaan Anubis »

Battery wrote:
you know what would be great. when we really advance through ai make them respawn of course. be just as good as a human, and make them compatible with ctf, assault, king of the hill, territories, and team slayer :shock:, when we make them on speacialized teams and everything.

get them to randomely run up to a warthog or something and get in, and stop for more ai soldiers, and go for the flag :shock:, thats when i will have a big ai party :lol:, but i dont know if we will try to advance that far with ai... :cry:, thats the sad part....


wow such a big post
im sorry, but that wont happen. maybe them getting in vehicles with us, but not flags, or assault, or ball games. they dont even do that in SP, ti dont think thats theres anything we can bring over and mess with from an SP map to make AI do a flag game. youd have to write some very complex script, though, im hoping somebody will please prove me wrong
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Post by KillerMx1337 »

Well, can't we just take a SP BSP conversion map and put AI in there considering wouldn't it still have the AI path for them to move about freely?? or will we end up with the same thing we already have... idk just an idea
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Post by Skepsis »

Nice AI mod, I am sure they will keep getting better.
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Post by WALancer »

I love how the Ai run ageinst the walls
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Post by Zone 117 »

Hey, could you do better? If you could, wouldn't it be much more productive if you fixed it and posted it, instead of being stupid? Oh and I actually do love it when the run into walls, that way they're easy to kill :wink:
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Post by MenuX »

Where i put the AI.serenity?
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Post by MrBalll »

You apply it to Coagulation.map using Serenity 3.2, found in the stickied section of the Utilities forum.
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Post by SpecOp44 »

MrBalll wrote:You apply it to Coagulation.map using Serenity 3.2, found in the stickied section of the Utilities forum.
Serenity.
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sillybilly





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Post by sillybilly »

nice job! there seems to be some awesome new ai mods out now. i assume that the yelo trainer is needed for this right?
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Post by stewygriffen6666 »

yep you need it for all ai maps well mp that is and I WANT TO SEE MORE!!!!!!! like maybe a lockout 1.
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Post by WALancer »

Zone 117 wrote:Hey, could you do better? If you could, wouldn't it be much more productive if you fixed it and posted it, instead of being stupid? Oh and I actually do love it when the run into walls, that way they're easy to kill :wink:
Uhh i wasent kidding i do love how they run into the walls and i do understand how dificult it would be to even contemplate how to code them to know where the walls are.
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Post by Battery »

im pretty sure if you do ai mods on new maps, they will have proper ai zones.
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Post by sillybilly »

yeah a lockout mod (ai) would be awesome! i dont really have the time to read and work on tutorials but maybe some time on the weekends. that would be awesome with ai with set paths maybe to run around the map and jump over some gaps in the map and possibly just go back and forth throughout the map.
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Post by snakejknight »

once i learn how to respawn i'm gonna do all maps... problem is this is a jmad edit therefore maps like ascencion and lockout would be a problem (walking off edges) unfortunatly i'm not an expert on ai, so making zones will most likly not be descovered by me, infact i'm sure of it... but i will try
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Post by sillybilly »

yeah thats true, i know how new and tricky ai is so take it slow and just experiment at things, i mean look how far things have gotten now!
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Post by little_shadow »

LOL eariler i defeated all ai without dying once now we need them to respawn and like make them choose sides like team games
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snakejknight




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Post by snakejknight »

in the original pach they are on there proper teams... marines=yellow and grunts=green
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Post by IMC ll blackmatter ll »

so this mod reqwiers team slayer or any team game or can i be a slayer game cause i cant find them. where do they respawn?
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