[Mod]-Sentinel HQ V2-pyroman31

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DoorM4n
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Post by DoorM4n »

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What up G
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Post by kornkidcrazy »

Nice mod man! :D :D
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Post by LostWithin »

DoorM4n wrote:Image

What up G
You better share that cookie! Jks, Anyone wanna play this tommorow or right now?
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Post by Pyroman »

Nicely done, Doorman. :evil:
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Post by ScottyGEE »

Well at least everyone knows the truth :D
Damn you Mike! Releasing your trainer and ruining easter eggs!
Or its a blessing...forcing people like me to be more creative in easter egg placement :twisted:
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DoorM4n
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Post by DoorM4n »

pyroman31 wrote:Nicely done, Doorman. :evil:
lmao, i couldnt make out the lilypad bitmap. It said like Pyroman was here when i viewed the bitmap :P
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Post by Pyroman »

Alright guys, let's set up a game tomorrow so we can all play on xlink.
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Post by baseball1332 »

AWSOME!

Nice Mod!
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Post by greennc »

looking good pyroman31 as always great mod look forward to playing it :P
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Post by jkjk »

cool map. you need to shift over the 2 base machs over closer to each other by like 2 ft. you can get on to the part of "sentinel base" without collision through that big hole.
I'd like to see more XBC mods and less projectile mods!
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Post by xheadshotmastax »

nicely done pyroman.
im waiting for some feedbacks and if no bugs found ill put this on mimesis ( or dwells will do )
looking forward to have a good game one it! :)
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Post by HOCKEY FREAK4 »

Awesome job Pyro
I cant wait to play it
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Post by smacktalker »

best map so far made from this BSP.. excellent teamspawn thou :)
very nicely done.
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Post by Pyroman »

jkjk wrote:cool map. you need to shift over the 2 base machs over closer to each other by like 2 ft. you can get on to the part of "sentinel base" without collision through that big hole.
Um that's the BSP...not machines.

Thanks for all the feedback dudes.
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Post by dec1234 »

Yeah this is a nice mod i was playing it yesterday with my friend and i beat him like 15 - 0.

GJ Pyro
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Post by daggerx »

Great work man...
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Post by jkjk »

pyroman31 wrote:
Um that's the BSP...not machines.

Thanks for all the feedback dudes.
Nevermind then. I didn't look closely enough and I don't play single player. I assume the Arbiter has the grenade toss delay? Then the MC has a major advantage.
I'd like to see more XBC mods and less projectile mods!
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Post by kibito87 »

Looks good man. Isn't too big and not to small. juuuuuust right.
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Post by Domnio »

:shock: that cool lol
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Post by Pyroman »

Nah there is no grenade delay on the Arbiter.
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