I feel you're pain. I am also cursed with Dial-up..xbox7887 wrote:Nice work...I would play but then theres that whole dialup dillema I'm faced with ;(
Map: Gate
Awesome. I've been really hoping somebody would get this bsp working right.
Couple of issues: (very minor issues that don't affect gameplay, but I'm pointing them out anyway 'cuz it makes me feel smart)
1. some of the uberchasses seem to be indestructible for some reason.
2. The lamp posts on the sides of the bridge remain there even after you shoot them and the parts fall down. Also, the ones that aren't there to begin with drop parts when you shoot them.
Now a question: would you mind if others used this map as a base for future mods, since none of the rest of us have been able to get the bsp converted without freezing and with SLC?
Couple of issues: (very minor issues that don't affect gameplay, but I'm pointing them out anyway 'cuz it makes me feel smart)
1. some of the uberchasses seem to be indestructible for some reason.
2. The lamp posts on the sides of the bridge remain there even after you shoot them and the parts fall down. Also, the ones that aren't there to begin with drop parts when you shoot them.
Now a question: would you mind if others used this map as a base for future mods, since none of the rest of us have been able to get the bsp converted without freezing and with SLC?
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how did you fix slc anyway? the amount of tags injected is massive.
good map though i like it alot. doesnt look like there's a decent gameplay tho.
good map though i like it alot. doesnt look like there's a decent gameplay tho.
Halo 2 Modder&Player,XBC:Ownagemaster.
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side
Visit headshotmasta his new site! (Click burning insolence)
Mainmenu mod-=-Spacestation Deck-=-Conduit-=-Waterworld-=-South Side
Visit headshotmasta his new site! (Click burning insolence)
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How did u gte that through the tunnelMonkey Terd wrote:I can honestly say that this is the best part of the map...
(Don't quote images. Thanks.)
I spent nearly 15 minutes rolling it to the end, and had a blast.
uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
- xXxCocoFangxXx
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I like the mod dude, to make it shine more i made a little vid on it
http://useruploads.mythica.org/view.cgi?f=gate-4.wmv
http://useruploads.mythica.org/view.cgi?f=gate-4.wmv
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I like this map, but I would like to see all the destructible objects fixed. Also, during one part a bus spwans on top of a ghost and you can't get the ghost out. Also, you can use the ghost to go through the wall blocking the tunnel. I think there may be too many destructible objects and the halo 2 engine can't handle it, maybe...anyways, hope some of the glitches and the small freezing problem gets fixed and then put on mimesis. This map would be awesome for some 8v8 CTF or TS. aim me at greySEHF, and I can host this map on XBC whenever you want.