[Mod] Mainmenu DDS Slots - DWells55

This forum is for files only, Utilities and Hacks go here, not skins.
N0oOB





Posts: 14
Joined: Thu Mar 03, 2005 1:28 pm

Post by N0oOB »

ok, with DXTBmp my skin don't work when i inject in mainmenu, but i try with DDS plugin in adobe photoshop CS2 and it work fine, thanks, but i have an over problem :? sometimes i have that when i inject skin :

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I don't understand, i want to inject 2 skins, and they don't work, only 2 skin, other skin work when i try to inject in same multiplayer. Why the skin is 232X204 in DotHalo??? with photoshop CS, image is in 227X204 8888 ARGB 32 bits... :roll: where is a problem?
DWells55





Posts: 1445
Joined: Mon Dec 27, 2004 7:47 am

Post by DWells55 »

Are you sure your canvas size is exactly right? I haven't had a single texture injection error. After you save the file, open it up again in Adobe Photoshop and choose the Image Size option and verify it's resolution.

I believe the image getting corrupted in the window is because the larger texture changes the size of the map and pushes the other data around, and when DotHalo looks at the offset from befre it won't match up with the new data.
N0oOB





Posts: 14
Joined: Thu Mar 03, 2005 1:28 pm

Post by N0oOB »

humm, i try to change the resolution, when it's whrite 232X204 in DotHalo i change skin to 232X204 and reinject, and it work good :) i don't know why but it work in 232X204 :)
joeschmoe





Posts: 102
Joined: Sat Jun 18, 2005 10:17 am

Post by joeschmoe »

Agent ME wrote:Cool,I was thinking of doing something like this.
No you weren't. liar. :D
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