[Mod] Battlefield Infection : The Start Of The End

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ScottyGEE




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Post by ScottyGEE »

very kool...im surprised though...it seems tradition if there are zombies there are shotguns...you are either trying to stear away from that or your just a silly billy for not including the almighty weapon :D

nobodies made an auto shotty or proper dual wiedable shotties yet though...maybe nows your chance ;)
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Post by Halo117 »

I get failed to load map, and i did as i am used to do. Sign with CH2r9.3 and then resign with samesig2.
Do i need another propper resigner for this mod?

It's a pitty, because i want to see it :)
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Post by - »

im liking this one dec.. itd be a kooler name if you put The Beginning of the End instead of the Start of the End... ne way i love it
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HornyHornyHippo




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Post by HornyHornyHippo »

I dont like it to much. The level seems very bland with the fog, and the weapons arnt anything to new.plus it would be good if there were weapons on map
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Post by DoorM4n »

the serenity doesnt work,
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Skayter
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Post by Skayter »

Cmon dec you can do it! this sounds really fun!
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Post by HornyHornyHippo »

It worked for me. :?
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Post by shade45 »

the serenity worked for me to when dec gave it to me :?
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DoorM4n
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Post by DoorM4n »

well it worked but it isnt the right serenity or something cause when i laod it doesnt turn out anything like he described
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Post by MasterChief2829 »

All I see is a map with green fog. No starting or weapons on map. Nothing at all like described. >.<
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Post by "Element666" »

i hate when this happens
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Post by LiquidGrunt »

I have no idea how i get this map working should i resign it and if so how i thought u only had to patch maps....
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Post by Tural »

You ALWAYS have to resign a modded map.
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Post by HornyHornyHippo »

MasterChief2829 wrote:All I see is a map with green fog. No starting or weapons on map. Nothing at all like described. >.<
thats exactly what happened to me... i guess thats why i didnt like it as much as i probably should hav :roll:
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Post by dec1234 »

mmmmmmmmmmmmmm

omg guys i feel bad for getting your hopes up :(

but i may have found the problem (its a secured patch)

if not ill upload a really old version :cry:

thanks for not having a go at me :arrow:
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Post by MasterChief2829 »

Can anybody confirms this works? I'm playing XBL right now and I don't want to turn my box onto the modded state right now just to see this fail :P Hope it works...
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Post by CamDaMan607 »

im testing it right now ok?
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Post by LiquidGrunt »

Tural wrote:You ALWAYS have to resign a modded map.
Not always lots of times i just repatch it with PPF-o-matic or Serenity and it works fine
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Post by CamDaMan607 »

just tried it and it don't work. u spawn w/ no weapon, no weapons on map, no vehicles on map, just fog, no trees, no base structure near blue base, no ring in sky, just dark and with fog, there is nothing. u messed it up.
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Re: [Mod] Battlefield Infection : The Start Of The End

Post by zimbomonkey »

dec1234 wrote:Posted: Wed Nov 30, 2005 6:05 pm
Main Things:
Specialized And Fixed Gameplay :)
MC plays as a standard marine
Elite plays as the human flood
standard fog added
trees placed round map (No Coll)
A huge base structure added near blue
a ring in the sky that requres to be activated :wink:
Does this mean you've figured out how to connect controls to machines? Because that would be a big bag of awesome!

If you have, could ya post a tutorial?
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