New Map - Speedball 2

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
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fezzman




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New Map - Speedball 2

Post by fezzman »

I posted this one over on halome to save resources here. This is from my post:
This is my second Speedball mod. This particular version is a bit larger than Snipeway Speedball and the glitchy walls are fixed. All in all it is a whole new looking map with a similiar feel.

It supports slayer (naturally), ctf, and koth.

This is another mod made possible by butchering NMP's Vengence. Enjoy


This ppf is for bloodgulch.
http://halome.com/forum-files/viewtopic.php?p=2806#2806
blink182house





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Post by blink182house »

Looks good, I'm going to play it in a bit.
Dollars





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Post by Dollars »

very cool. I'll check it out tonight!
NinjaMaster





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Post by NinjaMaster »

Cant wait to check it out!
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Sain





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Re: New Map - Speedball 2

Post by Sain »

fezzman wrote:I posted this one over on halome to save resources here. This is from my post:
This is my second Speedball mod. This particular version is a bit larger than Snipeway Speedball and the glitchy walls are fixed. All in all it is a whole new looking map with a similiar feel.

It supports slayer (naturally), ctf, and koth.

This is another mod made possible by butchering NMP's Vengence. Enjoy


This ppf is for bloodgulch.
http://halome.com/forum-files/viewtopic.php?p=2806#2806
Fezzman, dude, I've been trying to catch up with you, this map would be awsome to have powerpak, and me test out your playing skills on, if you wanna get some xbc up on it ill try to get powerpak to bring his 'box over and we'll do it, my xbox cant be modded (supposedly) if someone could tell me how to mod my xbox without a modchip its is a v 1.6 (that is why it cant be modded the normal way.)
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sp00geD





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Post by sp00geD »

hey fezz, i dont have my xbox with me right now, but did u add any of the vehicles?
fezzman




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Post by fezzman »

sp00geD wrote:hey fezz, i dont have my xbox with me right now, but did u add any of the vehicles?
Nope, sorry. I did fix most of the spots that you pointed out though. There was just one wall that I couldn't get the angle of perfectly. For the most part that is done though.

I believe I left two Ghosts down on the floor of BG. If you want them in the level you could easily move them up to the new map using SparkEdit. :wink:
sp00geD





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Post by sp00geD »

alright
skateanddestroy





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Re: New Map - Speedball 2

Post by skateanddestroy »

Sain wrote:
fezzman wrote:I posted this one over on halome to save resources here. This is from my post:
This is my second Speedball mod. This particular version is a bit larger than Snipeway Speedball and the glitchy walls are fixed. All in all it is a whole new looking map with a similiar feel.

It supports slayer (naturally), ctf, and koth.

This is another mod made possible by butchering NMP's Vengence. Enjoy


This ppf is for bloodgulch.
http://halome.com/forum-files/viewtopic.php?p=2806#2806
Fezzman, dude, I've been trying to catch up with you, this map would be awsome to have powerpak, and me test out your playing skills on, if you wanna get some xbc up on it ill try to get powerpak to bring his 'box over and we'll do it, my xbox cant be modded (supposedly) if someone could tell me how to mod my xbox without a modchip its is a v 1.6 (that is why it cant be modded the normal way.)
you can put a modchip in a v1.6 xbox it is just a pain in the ass, because m$ disconnected the LCP points where u solder the modchip to, so you have to extend the wire to the other side of the mobo.goto www.xbox-scene.com they have all the info you need on this
forhaloonly





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Post by forhaloonly »

you can mod your x box without a chip by using the mechassault hack that can be downloaded. maybe check out kevinrose.com
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