Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
(GT)Juggler




Revivalist Recreator

Posts: 213
Joined: Sun Mar 14, 2004 6:53 pm
Location: Danbury CT
Contact:

Post by (GT)Juggler »

**THE SECRETS**

watch the secrets movie here :
http://www.halogt.com/GT_Damnation_SECRETS.mov




Heres the read me:

GT Damnation Mod V1

This mod is for all gametypes and is especially fun for ctf.

Features:
-Flags are located in the waterfall boxes (where the water comes from)
-Built ramps and platforms out of covenant storage boxes
-Imported PERFECT covenant shield scenery from AOTCR.
-GT logo on all weapons and on blocks and flags and shields
-Added 3 teleporters w/ teleporter shields
-Hidden platforms and many secrets
-Zoom and projectile changes
-Falling damage changed so you end up with 1 bar of health if you had full health before the drop
-Minor sound changes
-Large sniper base on top of the level with power-ups and weapons
-Lots of bitmap changes and customizations
-Spawn changes

I have tested this extensively for the past 2 weeks with friends, so if you find any bugs, please tell me.

Ill tell you some of the secrets in a few days. Please LEAVE FEEDBACK!!! I intend on making a version 2

Apply this ppf with ppf-o-matic

And remember - RED flag on the left, BLUE flag on the right. :)
Attachments
gtdammymod.zip
Sorry, i deleted this. Here is the mod.
(733.63 KiB) Downloaded 451 times
**THE SECRETS**
<br />watch the secrets movie here :
<br />http://www.halogt.com/GT_Damnation_SECRETS.mov
**THE SECRETS**
watch the secrets movie here :
http://www.halogt.com/GT_Damnation_SECRETS.mov
adamgt.jpg (34.18 KiB) Viewed 4877 times
Last edited by (GT)Juggler on Tue Jun 22, 2004 6:57 am, edited 2 times in total.
junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

wtf :?
(GT)Juggler




Revivalist Recreator

Posts: 213
Joined: Sun Mar 14, 2004 6:53 pm
Location: Danbury CT
Contact:

Post by (GT)Juggler »

what kind of comment is that
zulux




Miner Articulatist 100

Posts: 137
Joined: Sun Feb 29, 2004 3:20 pm
Contact:

Post by zulux »

looks cool :wink:
Screw the 3 lines of text limit.
User avatar
Ryu





Posts: 221
Joined: Sat Apr 10, 2004 6:14 pm
Location: Over and To the Right

um

Post by Ryu »

junit0524 Posted: Wed Jun 16, 2004 6:41 pm Post subject:

--------------------------------------------------------------------------------

wtf
Dude not to mean but i dont understand what im looking at...your map looks..um...diffrent but it looks like im high and stuff...like in the first pic whats MC standing on? But keep modding i like to see new and diffrent stuff :D
powerpak





Posts: 195
Joined: Wed Feb 11, 2004 4:14 pm
Location: Firbird Clan HQ
Contact:

heh

Post by powerpak »

looks crazy, in a good way
penner2





Posts: 48
Joined: Wed Apr 07, 2004 7:56 pm

Post by penner2 »

yeah you did a really great job, its just you might have wanted to keep some of the bitmaps the same; yeah it does kindof look like yoir high
Bassist-X





Posts: 135
Joined: Tue Apr 27, 2004 8:30 pm

Post by Bassist-X »

very interesting indeed. "Arrrggh, I've got a southern accent!"
|T|u|r|b|o| It's my anti-drug.
junit0524




Pyre

Posts: 269
Joined: Thu Jun 10, 2004 11:29 am

Post by junit0524 »

no offence, but it doesnt look that great, although i cant even tell what the hell im looking at...looks like distorted objects and jaacked up patterns....sorry dude just not my type.
powerpak





Posts: 195
Joined: Wed Feb 11, 2004 4:14 pm
Location: Firbird Clan HQ
Contact:

hey

Post by powerpak »

thats the matrix scrolling text in the sky isnt it? I wanna know how you did that. Id like to put it in one of my mods. thanks
(GT)Juggler




Revivalist Recreator

Posts: 213
Joined: Sun Mar 14, 2004 6:53 pm
Location: Danbury CT
Contact:

Post by (GT)Juggler »

its the gameplay thats the real cool part about this map. has anyone played ctf?
fezzman




Wordewatician 100

Posts: 189
Joined: Thu Dec 11, 2003 9:58 am

Post by fezzman »

I tried to use it this morning. I patched the .ppf but it didn't work. What's the other file for?
SkateUSD





Posts: 36
Joined: Sun May 30, 2004 6:01 pm

Post by SkateUSD »

looks sweet
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

it works for me. the pictures don't look nice the if you actually play, it looks fine. there are some dissappearing boxes but other than that, it's fine.
Master_Chief's_Daddy





Posts: 10
Joined: Sat May 29, 2004 5:48 pm

Post by Master_Chief's_Daddy »

Thanks for putting this one up man! 8)
Master_Chief's_Daddy





Posts: 10
Joined: Sat May 29, 2004 5:48 pm

Post by Master_Chief's_Daddy »

The first time I played it on my box was better than the last time I played it. Great Fuckin Job man!
-Sir Osis
Jubb





Posts: 64
Joined: Fri Oct 17, 2003 5:12 am

Post by Jubb »

Ryu, if you can't tell, that's the top of the Level Damnation. Never been up there or something? Just try it out this is the best level mod I've seen in a long time.
powerpak





Posts: 195
Joined: Wed Feb 11, 2004 4:14 pm
Location: Firbird Clan HQ
Contact:

heh

Post by powerpak »

still didnt answer my question
Image
support DCR project>http://www.xboxcantread.com/
(GT)Juggler




Revivalist Recreator

Posts: 213
Joined: Sun Mar 14, 2004 6:53 pm
Location: Danbury CT
Contact:

Post by (GT)Juggler »

powerpack, just AIM me
powerpak





Posts: 195
Joined: Wed Feb 11, 2004 4:14 pm
Location: Firbird Clan HQ
Contact:

well

Post by powerpak »

okay
Image
support DCR project>http://www.xboxcantread.com/
Post Reply