Plateau v1.2 - A 'new' Halo map | UPDATED 6/19/04
Posted: Wed Jun 16, 2004 4:21 pm
Plateau v.1.2
More cover added in the middle of the map. Some spawn points moved onto the ledges/ground. Makes capturing easier, b/c it was WAY to hard in earlier versions.
Plateau v.1.1
In v1.1, a few small changes were made. A sniper rifle was added on the distant hill with the oversheild/camo; All 'holes' in the tree wall were fixed; and all incorrect spawn points were moved.
Plateau v1.0 - A 'new' Halo map
I, personally, am a huge fan of CTF @ BG and was really sick of people making severely unbalanced mods with ridiculous weapons, so I decided to take the matter into my own hands. I wanted a level similar to BG (outside; medium-sized) and not as big as Sidewinder. So this is what I did...
After applying Stinger77's 'Spring Sidewinder' mod, I sectioned off a part of the level using trees as walls and repositioned the flags, teleporters, vehicles, weapons, spawns... EVERYTHING; and I didn't change any projectiles or anything about the weapons. The result is a level that is EXTREMELY balanced (both teams are equally as far from all powerups, rockets, flags, etc), easy to make, and a TON of fun. The level doesn't even feel like you're playing Sidewinder, it feels like a brand new map. There is no lag and Slayer/CTF are the only games supported. I hope everyone enjoys this map as much as my friends and I do. PLEASE GIVE IT A TRY! IT WILL BE WORTH YOUR TIME!
PS. Sorry about the bad digi-cam pics; They don't do it justice. The gameplay is where it's at.
PPS. This map is for CTF/Assault ONLY! If you want to go ahead and make it for other game types, by all means, do so.
PPPS. Include this in the NMP!!!! haha.
Thanks!
-JoesBadDay
More cover added in the middle of the map. Some spawn points moved onto the ledges/ground. Makes capturing easier, b/c it was WAY to hard in earlier versions.
Plateau v.1.1
In v1.1, a few small changes were made. A sniper rifle was added on the distant hill with the oversheild/camo; All 'holes' in the tree wall were fixed; and all incorrect spawn points were moved.
Plateau v1.0 - A 'new' Halo map
I, personally, am a huge fan of CTF @ BG and was really sick of people making severely unbalanced mods with ridiculous weapons, so I decided to take the matter into my own hands. I wanted a level similar to BG (outside; medium-sized) and not as big as Sidewinder. So this is what I did...
After applying Stinger77's 'Spring Sidewinder' mod, I sectioned off a part of the level using trees as walls and repositioned the flags, teleporters, vehicles, weapons, spawns... EVERYTHING; and I didn't change any projectiles or anything about the weapons. The result is a level that is EXTREMELY balanced (both teams are equally as far from all powerups, rockets, flags, etc), easy to make, and a TON of fun. The level doesn't even feel like you're playing Sidewinder, it feels like a brand new map. There is no lag and Slayer/CTF are the only games supported. I hope everyone enjoys this map as much as my friends and I do. PLEASE GIVE IT A TRY! IT WILL BE WORTH YOUR TIME!
PS. Sorry about the bad digi-cam pics; They don't do it justice. The gameplay is where it's at.
PPS. This map is for CTF/Assault ONLY! If you want to go ahead and make it for other game types, by all means, do so.
PPPS. Include this in the NMP!!!! haha.
Thanks!
-JoesBadDay