Working Flamethrower in BloodGulch Version 2 by Enixile
Posted: Fri Jun 04, 2004 4:39 pm
Hey guys,
I haven't made a mod in a long time, long time... I haven't been around here much either. It's good to see a lot of you are still at it makin' mods. One of the main reasons I halo hacked was because I always wanted the flamethrower working in the xbox and Zulux fixed it somewhat. He did a very nice job getting it to shoot correctly and make master chief hold it right. He also said that if anyone wanted to add to it or fix it more feel free, so I decided that I'd improve it. I hope to release another version, but this is what I have for now. The following is the same as the readme, enjoy:
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"Working Flamethrower in BloodGulch" Mod by Zulux
"Working Flamethrower in BloodGulch Version 2" Mod by Enixile
(This mod is for NTSC Xboxs)
--------------------------------------------------------------------------------------
Special Thanks to...
MonoxideC for teaching me basicly everything I know in halo hacking...
The Swamp Fox for -- scratch that...
--------------------------------------------------------------------------------------
Features for the flamethrower...
(the ones by Zulux are noted, the rest are by me, Enixile)
-Proper 3rd person animations (by Zulux)
-Proper shooting of the flames (by Zulux)
-Fully functional hud (With flamethrower icon, shotgun crosshair and the "rounds" ammo hud)
-Flames can catch things on fire
Note: It can catch anything on fire, vehicles, buildings, trees, you name it...
-Some settings changed for better playablity and so it would function correctly
and/or better
Features for the flamethrower to come... (in the next version if someone or I makes one)
-The flame trail works properly
-Overheating
-More 3rd person animations (you can't see the reloading action)
-Exactly like the Halo PC flamethrower (I really want to do this)
--------------------------------------------------------------------------------------
I haven't made a mod in a long time, long time... I haven't been around here much either. It's good to see a lot of you are still at it makin' mods. One of the main reasons I halo hacked was because I always wanted the flamethrower working in the xbox and Zulux fixed it somewhat. He did a very nice job getting it to shoot correctly and make master chief hold it right. He also said that if anyone wanted to add to it or fix it more feel free, so I decided that I'd improve it. I hope to release another version, but this is what I have for now. The following is the same as the readme, enjoy:
--------------------------------------------------------------------------------------
"Working Flamethrower in BloodGulch" Mod by Zulux
"Working Flamethrower in BloodGulch Version 2" Mod by Enixile
(This mod is for NTSC Xboxs)
--------------------------------------------------------------------------------------
Special Thanks to...
MonoxideC for teaching me basicly everything I know in halo hacking...
The Swamp Fox for -- scratch that...
--------------------------------------------------------------------------------------
Features for the flamethrower...
(the ones by Zulux are noted, the rest are by me, Enixile)
-Proper 3rd person animations (by Zulux)
-Proper shooting of the flames (by Zulux)
-Fully functional hud (With flamethrower icon, shotgun crosshair and the "rounds" ammo hud)
-Flames can catch things on fire
Note: It can catch anything on fire, vehicles, buildings, trees, you name it...
-Some settings changed for better playablity and so it would function correctly
and/or better
Features for the flamethrower to come... (in the next version if someone or I makes one)
-The flame trail works properly
-Overheating
-More 3rd person animations (you can't see the reloading action)
-Exactly like the Halo PC flamethrower (I really want to do this)
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