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STARWARS ***FINAL VERSION*** (CXE)

Posted: Sun May 09, 2004 3:13 pm
by Genocide414
This patch is for Bloodgulch and works good with CTF all vehicles normal-generic weapons and TS all vehicles Normal-Generic weaopns.


This is my first mod.
It has the flying Staps from starwars (gun turret of warthog that flys around).
All the models, except the sniper-tuscan bow, were made and editted by me.
Oh and the pictures were done by my camera phone(not that good quality).
I want to thank Paul_phil for his AAT skin, Riceboy004 for his crossbow (i changed it a little though), my friend derek, and all the elite modders for helping me out.
***First Mod***
Some1 made turret warthogs scattered at the blue base.
-I just placed them in better positions.
-Added lights and tanks and 8 ghosts).

***Previous UPDATE***
-The STAPS are a tan-ish color
-the name string has been edited to say "S.T.A.P." instead of "warthog"
-The Ghost and Scorpion are now a "speeder" and "AAT" respectivly.
-The AR now has a second zoom and shoots 3round bursts.
-New Set-up for vehicles
-2 New pics

***Previous Update***
-The STAPS are more brownish (like the real STAPs)
-A LOT of new bitmaps. (the walls are a blackish color instead of the usual brown-colored rocks. There is a moving asteriod field and much more.)
-First-person mode for the Speeder(ghost)
-Ghost doesn't fly anymore, it is used for as a fast mode of transportation (increased speed and decreased attack damage).
-Dark sky (this is the only thing not done yet, cause I can't figure out how to change the sky color(seems simple, but isn't).

***Final Update (or so i think)***
-Pistol Blaster (model and sound fixed)
-Binoculars
-Tank inflicting damage fixed.
-STAP and Tank vehicle and gun sounds changed.
-Tuscan bow (thanx to Riceboy004 for that one).
-Some added bitmaps.
-StarWars sounds
-Better guns.
-The FORCE
-THE LIGHTSABER. (takes place of the plasma rifle). The Melee attack is increased to "1 hit kills" and there is no projectile damage or range.

***New update the REAL FINAL***
:arrow: Sound will be lower (can't rearrange the order...but it is possible.)
:arrow: Lightsaber model will be better (when some1 else holds it)
:arrow: Assault Rifle=> Stormtrooper blaster
:arrow: HUD changed for binoculars
:arrow: Spawns changed...i moved them closer to the vehicles.
:arrow: Balance of vehicles and weapons (hopefully).
:arrow: No more GIAN....it's now a TIE fighter.
:arrow: Scorpian to look more like AAT
:arrow: more trees
:arrow: Faster shots from STAP (for better dogfighting)

Lol soo much crap happend in the last few days of modding this. Including all my trial versions of the programs expiring. I had to run to 3 different computers in my house just to get this thing out. Hope u guys like it.
Vote for it for CXE

Posted: Sun May 09, 2004 3:24 pm
by jkjk
Cool. Where did you get this from out of curiosity? Never seen it.

Starwars mod

Posted: Sun May 09, 2004 3:30 pm
by Genocide414
jkjk wrote:Cool. Where did you get this from out of curiosity? Never seen it.
I have no idea, i just found it in my ppf folder and felt like editting it. I give credit to that person though.

Posted: Sun May 09, 2004 3:40 pm
by jkjk
Oh, it was from here.

Posted: Mon May 10, 2004 8:39 am
by fezzman
I believe they are called Staps, not Stabs. Not that I'm a SW geek or anything. Oh yeah, I'll be attending SW Weekends at MGM again this year. Maybe I'm a geek afterall. :wink:

Posted: Mon May 10, 2004 1:00 pm
by el nino
does it remove any vehicles?

Posted: Mon May 10, 2004 1:14 pm
by Genocide414
Yea, it removes the warthog. You still have the tank and the ghosts in the (sort of) same places. And they fly just like the Staps. :)

Posted: Wed May 12, 2004 9:50 pm
by zero_cool
is that my stap mod??? I made one hella long ago, i thought everyone forgot about it, i think i posted it here and haloskins, now halo scene, heres my ppf(this should be updated from the version that i posted here, it now has skins and I believe I changed the weapon around a bit to make it more fair).

lol, the only reference to it, anywhere: http://www.halo-scene.com/forum_viewtopic.php?2.93.10

Posted: Thu May 13, 2004 11:30 am
by Genocide414
LOL zero_cool. I couldn't find the updated mod so I assumed you left everything where it was. Thanx for making a better 1 though.

Posted: Thu May 13, 2004 1:19 pm
by zero_cool
np, its not very good, it was like the first mod i did, and i didnt spend to much time on it, if theres anything you guys want done tell me and ill take a shot at it.

Posted: Thu May 13, 2004 7:15 pm
by Genocide414
It would be cool if you can make some gun enhancements, like the battlerifle and rocket pistol.

Posted: Thu May 13, 2004 9:14 pm
by zero_cool
hmmmm, that would be kind of cool to have stationary turrets that maybe shot semi homing rockets so you have like an AA gun, the problem is, Ive already used up the warthog, how about portable AA guns, rocket launcher, say 10 ammo, 12, semi homing, real slow automatic, ill look into it.

Posted: Tue Jun 08, 2004 7:36 pm
by Genocide414
Alright i just finished updating this mod. If anyone is able to add some skins to this mod it would be great....I would really like to see if that "elite sword" can be used here (like a lightsaber)

Posted: Sat Jun 12, 2004 4:09 pm
by Sain
Genocide414 wrote:Alright i just finished updating this mod. If anyone is able to add some skins to this mod it would be great....I would really like to see if that "elite sword" can be used here (like a lightsaber)
remember you said that you want to use my plasma sword/crossbow models. if you want them for it just tell me when you post it cuz i want to see what happened. also i can do other modeling for you.

Posted: Sat Jun 12, 2004 10:01 pm
by Bassist-X
wow, nice touch with the rebel and empire flags. btw- I think maybe a cool mod would be to make the pistol into a blaster pistol using the sentinel beam for the projectile.

Posted: Sun Jun 13, 2004 1:40 pm
by Sain
Sain wrote:
Genocide414 wrote:Alright i just finished updating this mod. If anyone is able to add some skins to this mod it would be great....I would really like to see if that "elite sword" can be used here (like a lightsaber)
remember you said that you want to use my plasma sword/crossbow models. if you want them for it just tell me when you post it cuz i want to see what happened. also i can do other modeling for you.
I guess you dont want ppl to be able to directly download it, but you did in fact say that you wanted my plasma rifle sword, not a light sabre in all degrees but it is a sword none the less, oh well, if you do want it back up tell me.

Posted: Sun Jun 13, 2004 2:01 pm
by Genocide414
I was going to use it, but it would be better if I can get a lightsaber.

Posted: Sun Jun 13, 2004 7:28 pm
by Sain
Genocide414 wrote:I was going to use it, but it would be better if I can get a lightsaber.
That's kewl, but if all else fails, you allways have a fallback device, and also i'll try to model one for you, but i dont know how to make it shoot up, or make the thing glow, so i wouldnt be of much assistance, BTW sickle comming soon to that model of mine

Posted: Sun Jun 13, 2004 8:07 pm
by pokecancer
if you guys are interested in new weapons or vehicles, i suggest you learn ce and make some. i can import them to xbox but i need the tag and the map file. i wouldnt be able to import something like the palm tree from promenade because i dont have it's tag. so all you modelers, get on this!

Posted: Sun Jun 13, 2004 8:13 pm
by Sain
pokecancer wrote:if you guys are interested in new weapons or vehicles, i suggest you learn ce and make some. i can import them to xbox but i need the tag and the map file. i wouldnt be able to import something like the palm tree from promenade because i dont have it's tag. so all you modelers, get on this!
I love to model if you could go into more detail on what you are talking about and i will be more than happy to help. I'm new to modelin. So I might be kinda slow