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NEW RAMP MOD
Posted: Thu Apr 29, 2004 10:31 am
by [_BRIAN_]
New Ramp Mod
Me and my friends liked it so, i thought i would put it up.
Posted: Thu Apr 29, 2004 10:31 am
by [_BRIAN_]
here is the file
Posted: Thu Apr 29, 2004 12:00 pm
by [_BRIAN_]
If anyone has played this can they tell me what they think of it. I am also think of make a full out racetrack that would use race mode. The hogs would go just a little bit faster then the normal ones.
Posted: Thu Apr 29, 2004 9:06 pm
by Bassist-X
I'd like to see Tony Hawk try and tackle this one, it looks like a ginormous sk8 park. The FPS takes somewhat of a nose dive with more than a few people playing though. I like the race idea, what are the odds of someone coming out with drifting physics for the warthog? I've been trying off and on for a little while to accomplish that.
Posted: Thu Apr 29, 2004 9:57 pm
by [_BRIAN_]
Do you mean drafting. How many players did you play with when you started having lag. I think the max i played with was 3 and never had any lag what so ever.
Posted: Thu Apr 29, 2004 10:12 pm
by Bassist-X
No I meant drifting, it's a type of motorsport that evolved about 15 years ago back in Japan involving high-speed sideways sliding of a vehicle through turns and is slowly making it's way over here. I'm somewhat of a drifting nut, it's big back home. Anyway I was playing a 4v4 cap flag game although our network at the university has been known to be somewhat slow sometimes so that may have attributed to the problem. Perhaps on a more closed-circuited LAN it would yield better results, I'll see if I can't try it again now that I'm moved back home.
Posted: Fri Apr 30, 2004 7:37 am
by [_BRIAN_]
ok so you are talking about drifting. The hog pretty much does that. I am a bit of a motorsport nut so i have watched it before. We use to play on the school network 16 player games all the time than the stopped it by doing a mac lackdown.
Posted: Fri Apr 30, 2004 7:47 am
by musicjerm
lol, looks cool, think I'll try it.