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beam emitter for bg

Posted: Wed Apr 21, 2004 10:08 pm
by pokecancer
i imported the beam emitter from halo. it works without restarting. if you walk into it will send you half way across the level and kill you. i couldn't fit the sound anywhere but besides that it's perfect. and it shows in sparkedit for some reason!
uh correction. worked. i will fix this after some dennys. ok i'm back from taco bell actually and here is the working beam emitter.

Posted: Wed Apr 21, 2004 11:17 pm
by Stinger77s
All American Slam sounds really good right now!

Posted: Thu Apr 22, 2004 2:07 am
by SEHF
Nice, pretty amazing! Maybe I can use this in one of my mods...

Posted: Thu Apr 22, 2004 6:19 am
by adam07
lol this gun is awsome, but I can't really see how you could use it for a real game of ctf or anything. I guess it's just here for fun.

Posted: Sat Apr 24, 2004 4:59 am
by Halo117
Sweet, i like it.

Could you make it be in random positions, like it stoped firering somewhere, and then reapered a random place?

Posted: Wed May 05, 2004 7:27 am
by Bassist-X
Is this supposed to be the giant magnifying glass effect? Master Chief never felt so much like an ant. :wink:

Posted: Sun Nov 28, 2004 6:21 pm
by beamer
Hey, ya know what would be totally awesome? A rocket launcher that always holds one rocket that always goes upwards. The cool thing would be that after it reaches a certain height, the sky turns dark and the rocket chain spawns down about 20 beam emitter projectiles and smashes anyone and anything that is not hiding, like a Plasma SUPERNUKE...he he he... :twisted: