
This is the Complex multiplayer level from Goldeneye 64.
Version 2 of my original Complex level. Sorry no new screenshots this time, you'll understand if you open this in sparkedit.
Whats new/fixed:
-Working secret areas!
-King of the Hill support
-Capture the flag support
-Added a few lights to the areas where they belong
-Fixed alot of walls that caused bouncing
-Cleaned up a lot of the visual glitches
-New lighter wall texture (still not authentic, but a nice change)
Still to come:
-Oddball support(to make this a fully playable level)
-More authentic wall textures(only if I can figure out how to get rid of a lot of the shadows, and only if you guys don't like the current texture enough)