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-~=Bloodgulch 2=~- *LINK UPDATED* August 2005

Posted: Thu Nov 04, 2004 5:13 pm
by (GT)Juggler
Ill just quote what I wrote on halogt.com

"This is Bloodgulch 2. The pictures you saw posted here a few weeks ago are of this map. This mod contains:

Dual skinned SMGs
A Mech
Halo 2 energy sword
A real gravity rifle
Fuel Rod Cannon
Sweet automatic rifle
All converted from Halo CE

Yes, there are some bugs, like the camera view on the mech, and some reticules... but its still great fun and an amazing accomplishment.

Awesome work thanks to Pokecancer. Also steelix, who did the mech, lightning, who did skins, and killa 1, who put the map together and did everything else in the PC version. Also, thanks to the creators of some of the other guns that were added from other maps.

Download the file here - http://www.halogt.com/mods/poke_bg2_mod.rar


edit: let me make this a little more clear...
Pokecancer made this mod for xbox.

Posted: Thu Nov 04, 2004 5:16 pm
by Babyd1047
Dude this is tight! good job ! trying it out now!

Posted: Thu Nov 04, 2004 5:38 pm
by LilEddie4200
OMFG!!! great job guys! keep up the good work. dl now

Posted: Thu Nov 04, 2004 5:46 pm
by mrhyperpenguin
this should of been released a while ago, gj anyways

Posted: Thu Nov 04, 2004 5:47 pm
by Skwalin
This is awsome! Just in time for......Halo 2..... Well, there's always time to play at the last Lan Party of Haloness....

Posted: Thu Nov 04, 2004 6:08 pm
by Babyd1047
Hey i downloaded the map and its a cachee with 115 mb. Will my xbox play that because its over 47 mb and i have been trying to compress it for the past 20 mins but its not doing anything. so the question is : will it work if i just replace the cachess?

Posted: Thu Nov 04, 2004 6:28 pm
by (GT)Juggler
mrhyperpenguin wrote:this should of been released a while ago, gj anyways
I was not given permission to release it until yesterday.

Babyd1047 wrote:Will my xbox play that because its over 47 mb
You need to use the conversion runner xbe .... AKA the 115 mb xbe.

Clear cache , play bg using the 115 xbe, replace cache with the one in the rar file, play using 115 xbe and it will work.

Posted: Thu Nov 04, 2004 6:40 pm
by LilEddie4200
Babyd1047 wrote:Hey i downloaded the map and its a cachee with 115 mb. Will my xbox play that because its over 47 mb and i have been trying to compress it for the past 20 mins but its not doing anything. so the question is : will it work if i just replace the cachess?
it could also be happening to you if you dont have a mod chip

Posted: Thu Nov 04, 2004 6:44 pm
by Babyd1047
Dude what are you talking about happening to me if i dont have a mod chip! lol. i have been playing hacked halo for about a year and i dont have a mod chip. i have softmod and another xbox with a mod chip in it. but anyways. thanx for helpin me on that gt.

Posted: Thu Nov 04, 2004 6:48 pm
by Lightning
You can compress it with HHT, I have done so myself and am using it as a perm. map.

Thanks for the comments guys, we will be releasing a Halo2 SP mod soon with even more goodies

Posted: Thu Nov 04, 2004 9:27 pm
by TheTyckoMan
Lightning wrote:You can compress it with HHT, I have done so myself and am using it as a perm. map.

Thanks for the comments guys, we will be releasing a Halo2 SP mod soon with even more goodies
when you release that could you make already compressed? I can't get sp(fresh caches) to compress, it says something like out of memory. it's probably because I only have 128 megs of ram and I am running xp. so the on the sp ones could you put them up already compressed? that'd be great

Posted: Fri Nov 05, 2004 6:31 am
by Lightning
I'll send GT the compressed one later.

Also, I'd like to make clear that Killa, Steelix, and myself made this, and poke converted it..great pals :P

And can anyone say Gauss Hog?

Posted: Fri Nov 05, 2004 10:26 am
by (GT)Juggler
you shootin for a before the 9th release?

Posted: Fri Nov 05, 2004 11:38 am
by junit0524
this is exactly like my ce madness level which was released like 3 weeks ago, u used the same dual guns i did and i also have a mech (just a different one that walks instead of treads) :?

Posted: Fri Nov 05, 2004 11:42 am
by junit0524
oh...and why the hell was my ce madness thread deleted anyways? my mod is deleted...and this one is posted up with some of the same awsome things....coincidence? :x

Posted: Fri Nov 05, 2004 11:53 am
by Lightning
Naw junito, We talked on AIM about this, remember? and the SMG's use a different animation/model :p and it doesnt have all the same stuff as well

Posted: Fri Nov 05, 2004 1:51 pm
by junit0524
the title of this thread indicates the top 3 features 2 /3 are a mech and dual smg...it is the exact same smg from my ce madness mod EXACTLY and i also have a mech

still want to know why mine was deleted!

Posted: Fri Nov 05, 2004 2:05 pm
by thinkreddie
:D :D :D :D :D

Posted: Fri Nov 05, 2004 6:27 pm
by Happypants
junito, pics of this mod were out before your mod was release, so don't fret, its not stolen stuff.

Posted: Fri Nov 05, 2004 11:12 pm
by Stealthy
heh.. everyone knows why only NOW they released it... heck.. I wouldnt either if I was them..