**ECW**
-
- Posts: 732
- Joined: Wed Nov 26, 2003 11:59 pm
- Location: Raleigh, NC, USA
- Flying Poo
- Posts: 101
- Joined: Sat May 15, 2004 5:31 am
- Location: moved to containment
**ECW**
Elite Civil War is here!!! I'tll be comming in parts
Map set:
This is all the MP maps patch to play elites. These patches dont implemnt the new build so if someone just wants to patch a cache file from HCE on the xbox to play it for a while. EXCEPT SIDEWINDER
If you want to turn this into its own game you will have to edit ALL (except SW I think) the patched cache files in a hex editor to change the build number. Its like the 4th line down, looks like this.
Ex.
"01 10 12 2276"
change the "6" in ASCII to a "3" so it should read... "01 10 12 2273"
do this with EVERY map before compressing.
Heres a map list for compression (use SparkEdit)
-----------------------------------------------------------------
Battle Creek |beavercreek.map
Blood Gulch |bloodgulch.map
Boarding Action |boardingaction.map
Derelict |carousel.map
Chill Out |chillout.map
Damnation |damnation.map
Hang 'em High |hangemhigh.map
Longest |longest.map
Prisoner |prisoner.map
Chiron TL34 |putput.map
Rat Race |ratrace.map
Sidewinder |sidewinder.map
Wizard |wizard.map
-----------------------------------------------------------------
All compressed maps go in /ecw
------------------------------------------------------------------------------------------------------------------------
UI:
ECW_UI.ppf - This is the decked out UI made for the MP games... there are also Easter Eggs... can you find them all? No need to change build.
------------------------------------------------------------------------------------------------------------------------
XBE patch:
Heres what makes it all work. Patch the retail .xbe off the game disk and then rename it to "haloecw.xbe"
-----------------------------------------------------------------------------------------------------------------------
Now your xbox should look like this under you Halo Dir on the Xbox:
/Halo/
/maps <-retail maps
/ecw <- ECW maps
default.xbe <- retail xbe
haloecw.xbe <- ECW xbe
----------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------
OPTIONAL: NMPtoECW.ppf
If you want to run this in the chain with Halo NMP, patch the CACHE version of the NMP 1.1 UI to add "HaloECW" to the bottom of NMP...compress... DONT change Build... and transfer bak to you NMP dir.
Now your xbox should look like this under you Halo Dir on the Xbox if running NMP:
/Halo/
/ecw <- ECW maps
/maps <-retail maps
/nmp <- NMP maps
default.xbe <- retail xbe
haloecw.xbe <- ECW xbe
halonmp.xbe <- NMP xbe
----------------------------------------------------------------------------------------------------------------------
Have fun... any Q's? write to the Flying Poo @ flyingpoo86@hotmail.com
Credit to...
UltraMagnus for using his UI as a base
thinkreddie for starting the project and major help!!!
Map set:
This is all the MP maps patch to play elites. These patches dont implemnt the new build so if someone just wants to patch a cache file from HCE on the xbox to play it for a while. EXCEPT SIDEWINDER
If you want to turn this into its own game you will have to edit ALL (except SW I think) the patched cache files in a hex editor to change the build number. Its like the 4th line down, looks like this.
Ex.
"01 10 12 2276"
change the "6" in ASCII to a "3" so it should read... "01 10 12 2273"
do this with EVERY map before compressing.
Heres a map list for compression (use SparkEdit)
-----------------------------------------------------------------
Battle Creek |beavercreek.map
Blood Gulch |bloodgulch.map
Boarding Action |boardingaction.map
Derelict |carousel.map
Chill Out |chillout.map
Damnation |damnation.map
Hang 'em High |hangemhigh.map
Longest |longest.map
Prisoner |prisoner.map
Chiron TL34 |putput.map
Rat Race |ratrace.map
Sidewinder |sidewinder.map
Wizard |wizard.map
-----------------------------------------------------------------
All compressed maps go in /ecw
------------------------------------------------------------------------------------------------------------------------
UI:
ECW_UI.ppf - This is the decked out UI made for the MP games... there are also Easter Eggs... can you find them all? No need to change build.
------------------------------------------------------------------------------------------------------------------------
XBE patch:
Heres what makes it all work. Patch the retail .xbe off the game disk and then rename it to "haloecw.xbe"
-----------------------------------------------------------------------------------------------------------------------
Now your xbox should look like this under you Halo Dir on the Xbox:
/Halo/
/maps <-retail maps
/ecw <- ECW maps
default.xbe <- retail xbe
haloecw.xbe <- ECW xbe
----------------------------------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------------------------------
OPTIONAL: NMPtoECW.ppf
If you want to run this in the chain with Halo NMP, patch the CACHE version of the NMP 1.1 UI to add "HaloECW" to the bottom of NMP...compress... DONT change Build... and transfer bak to you NMP dir.
Now your xbox should look like this under you Halo Dir on the Xbox if running NMP:
/Halo/
/ecw <- ECW maps
/maps <-retail maps
/nmp <- NMP maps
default.xbe <- retail xbe
haloecw.xbe <- ECW xbe
halonmp.xbe <- NMP xbe
----------------------------------------------------------------------------------------------------------------------
Have fun... any Q's? write to the Flying Poo @ flyingpoo86@hotmail.com
Credit to...
UltraMagnus for using his UI as a base
thinkreddie for starting the project and major help!!!
- Attachments
-
- elites in chiron.rar
- Chiron
- (1 MiB) Downloaded 37 times
-
- elites in chillout.rar
- Chill Out
- (1 MiB) Downloaded 43 times
-
- elites in bloodgulch.rar
- BloodGulch
- (1.46 MiB) Downloaded 59 times
-
- elites in battle creek.rar
- Battle Creek
- (1 MiB) Downloaded 39 times
-
- elites in b action.rar
- Boarding Action
- (1 MiB) Downloaded 35 times
Last edited by Flying Poo on Tue Sep 21, 2004 10:45 am, edited 1 time in total.
- Flying Poo
- Posts: 101
- Joined: Sat May 15, 2004 5:31 am
- Location: moved to containment
more maps
- Attachments
-
- elites in prisoner.rar
- Prisoner
- (1 MiB) Downloaded 36 times
-
- elites in longest.rar
- Longest
- (1 MiB) Downloaded 34 times
-
- elites in hang em high.rar
- Hang Em' High
- (1 MiB) Downloaded 37 times
-
- elites in direlect.rar
- Derlict
- (1 MiB) Downloaded 33 times
-
- elites in damnation.rar
- Damnation
- (1 MiB) Downloaded 34 times
- Flying Poo
- Posts: 101
- Joined: Sat May 15, 2004 5:31 am
- Location: moved to containment
even more maps... yay
- Attachments
-
- elites in sidewinder.rar
- Sidewinder
- (1.02 MiB) Downloaded 35 times
-
- elites in rat race.rar
- Rat Race
- (1 MiB) Downloaded 32 times
- Flying Poo
- Posts: 101
- Joined: Sat May 15, 2004 5:31 am
- Location: moved to containment
Now for the stuff... UI, retail xbe patch and NMP patch for a cycle of 3
- Attachments
-
- ui.rar
- good ol UI
- (7.35 MiB) Downloaded 37 times
-
- NMPtoECW.rar
- used to patch NMP.xbe to link to ECW
- (4.77 KiB) Downloaded 33 times
-
- default.xbe.rar
- patch the default.xbe from the CD
- (581 Bytes) Downloaded 50 times
-
- Posts: 357
- Joined: Sun Mar 07, 2004 4:34 pm
that is a real pain in the ass to download all of those, rar em together and host em at halomaps (hxbdev is out of space) and maybe you should get it to work with HMPi?
edit
okay i just glanced at the HMPi directory and i think i already know how it works, take out NMP and CXE ppfs directorys and ini's
all of your ppfs have to have example ecwbloodgulch(bg)(wz).ppf
the map the ppf goes over and the map its renamed as
and the haloecw.xbe.ini is easy
DisplayedName=Halo eCW
MapDir=ecw
BuildVersion=01.10.12.2273
DemosPath=haloecw.xbe
and you put the ppf of the changed ui of the orginal halo in maps
edit
okay i just glanced at the HMPi directory and i think i already know how it works, take out NMP and CXE ppfs directorys and ini's
all of your ppfs have to have example ecwbloodgulch(bg)(wz).ppf
the map the ppf goes over and the map its renamed as
and the haloecw.xbe.ini is easy
DisplayedName=Halo eCW
MapDir=ecw
BuildVersion=01.10.12.2273
DemosPath=haloecw.xbe
and you put the ppf of the changed ui of the orginal halo in maps
Last edited by mrhyperpenguin on Tue Sep 21, 2004 10:44 am, edited 1 time in total.
-
- Posts: 129
- Joined: Mon Jul 26, 2004 1:58 pm
- Flying Poo
- Posts: 101
- Joined: Sat May 15, 2004 5:31 am
- Location: moved to containment
-
- Posts: 129
- Joined: Mon Jul 26, 2004 1:58 pm
HMPi is a Halo Map Pack Installer.
If you DL NMP 2/CXE (which you havent because you dont know what HMPi is) is will auto install the mappacks.
First it FTP's to your xbox and download the .map files, UI and the default.xbe to your pc. Next it auto starts to make the new maps, compreess them and changes the buildnumbers, then it will FTP the whole mappack back to your xbox and your doone.
All fully automatic, you should check it out!
Great app, and it will be released so that people can make their own mappacks
martijn
If you DL NMP 2/CXE (which you havent because you dont know what HMPi is) is will auto install the mappacks.
First it FTP's to your xbox and download the .map files, UI and the default.xbe to your pc. Next it auto starts to make the new maps, compreess them and changes the buildnumbers, then it will FTP the whole mappack back to your xbox and your doone.
All fully automatic, you should check it out!
Great app, and it will be released so that people can make their own mappacks
martijn
- Flying Poo
- Posts: 101
- Joined: Sat May 15, 2004 5:31 am
- Location: moved to containment
i checked it out... not a bad proggie! your more than welcome to do it and post to Halo Maps for me if ya want... just give credit.... anywho the NMP2 interface kills mine... looks nice!.... and i'll prolly get kicked off HALO MODS for using up so much space.... i'll be working on a single player ECW story line... "rebel elite" now i gata get bak to my C programing class so i know what shes talking about.
My Sig
-
- Posts: 357
- Joined: Sun Mar 07, 2004 4:34 pm
okay everything is done!
delete everything in the ~input folder expect for make-dir.bat
paste the contents of Elite_Civil_War.rar in and it should work
you can get to orginal halo from ECW but not the other way around
and wizard doesnt work, becuase there was no ppf supplied
if there is one released then add it to the ECW folder as wizard(WZ)(WZ).ppf
download link
delete everything in the ~input folder expect for make-dir.bat
paste the contents of Elite_Civil_War.rar in and it should work
you can get to orginal halo from ECW but not the other way around
and wizard doesnt work, becuase there was no ppf supplied
if there is one released then add it to the ECW folder as wizard(WZ)(WZ).ppf
download link
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
-
- Posts: 357
- Joined: Sun Mar 07, 2004 4:34 pm
- thinkreddie
- Posts: 531
- Joined: Fri Jun 18, 2004 4:57 pm
- Location: Colorado springs
DELETED FOR TEH N00BNESS LOLZ
Last edited by thinkreddie on Mon May 19, 2008 5:43 pm, edited 3 times in total.