Page 1 of 1

MC Body Parts Labeled for Easier Modding/Skinning

Posted: Sun Aug 29, 2004 8:40 am
by swese44
I labeled all the body parts of the cyborg.dds bitmap. If you are doing a detailed MC skin this will save you a LOT of time.

Posted: Sun Aug 29, 2004 10:45 am
by Meatwad
thanks

Posted: Sun Sep 05, 2004 6:14 pm
by KidneyThief
Could you please steer me in the direction of how I can reskin my MC? What program, format, etc...

Please don't flame me. :?

Posted: Sun Sep 05, 2004 6:26 pm
by mrhyperpenguin
KidneyThief wrote:Could you please steer me in the direction of how I can reskin my MC? What program, format, etc...

Please don't flame me. :?
hmt 3.5, adobe photoshop/w .dds plugin

haha, butt

Posted: Mon Sep 06, 2004 4:26 pm
by swese44
yes he has a butt

Posted: Sun Sep 12, 2004 6:51 am
by KidneyThief
Is there anyway to change just the orange MC for slayer? How come there is only a white skin in HMT? any help would be great

Posted: Sun Sep 19, 2004 9:59 pm
by swese44
KidneyThief wrote:Is there anyway to change just the orange MC for slayer? How come there is only a white skin in HMT? any help would be great
There are actually 2 MC body skins. cyborg.dds and cyborg_multi.dds. The cyborg_multi.dds has parts highlighted in a purplish color. These parts will be shaded whatever color you choose in your player settings, or will be shaded red or blue in team play. If you want MC to look the same all the time, copy cyborg.dds over cyborg_multi.dds and every player will look just how you modded the cyborg.dds bitmap. Hope this helps.