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-=Updated - **VERSION 4**GT Damnation UnLEaSheD - CXE=-

Posted: Fri Aug 06, 2004 8:30 pm
by (GT)Juggler
I always liked the idea of the original dammy mod but it wasnt executed very well, as it was my first halo mod ever and I didnt know much about modding at the time.

This time I got it right.
-Completely re-done from scratch
-Ultrablock, Ultraramp, and Panel injection
-New sky + lightmap (Gotta thank Pokecancer for that one! :))
-POA mini shield injected
-Moved spawns, weapons, flags
-New armory

NEW VERSION 3 CHANGES
-Added 2 new shields
-Injected gun racks for the armory and rest of the level
-New weapons sounds and other changes to weapons
-Moved spawns around
-Less lag

VERSION 4
-One spawn fixed.

Please tell me what you think. Feedback is always appreciated. Dont do koth yet. I think one of the circles is in a place you cant get.
And to continue with the tradition, heres 3 hi-res pics of the level.

Image

Image

Image

SYSTEM LINKS AND COMPRESSES!!! lol, wait this isnt a SP->MP. . .

Heres the DL

http://www.halogt.com/othershit/damnati ... hed_v4.rar

Posted: Fri Aug 06, 2004 8:52 pm
by Echelon
:shock: Dude this is one of the best maps i've seen in a while. :shock: Especially because its a remake! All I can say is that my controller is all sticky!(no comment)!
The new mod OWNS BIGTIME!

wow

Posted: Fri Aug 06, 2004 9:49 pm
by Guest
dude i like the look of ur mod its pretty cool lookin... i like those little circle lights to hope to see more...


Posted: Sat Aug 07, 2004 12:31 am
by mr_abc
congratualtions you are now an elite moder :)

Feedback about GT_Damnation_unleashed

Posted: Sat Aug 07, 2004 6:13 am
by Martijn Gelissen
Hi,

I've played your map and I must say you've done a great job.
Seeing this one and the nightwinder CXE of MrMurder I can only say that Halo CXE is coming along :lol:

Just some feedback about your map:

Posted: Sat Aug 07, 2004 7:31 am
by Stunna_X
i like it man...

Posted: Sat Aug 07, 2004 9:36 pm
by HaloHunter72
Yes.

He is an elite mod.

He has a very popular, well-known website of his own.

He has done some of the finest Mods I have ever played and seen. I download all of his mods and look at pics of the level. They are very well done and professionally done.

If he entered the modding contest, I am sure he would win. 8) I vote for you, Juggler! 8) Another great map!

Posted: Sun Aug 08, 2004 4:19 am
by Jubb
OMG I think I splooged myself before I even clicked on the topic name.... :shock: This mod is my true soulmate and I will love and cherish it forever!!! THANK YOU GT JUGGLER, I WISH I KNEW WHERE YOU LIVED SO I COULD COME THANK YOU ON FULFILLING MY LIFE.

Posted: Sun Aug 08, 2004 7:09 am
by (GT)Juggler
Jubb wrote:OMG I think I splooged myself before I even clicked on the topic name.... :shock: This mod is my true soulmate and I will love and cherish it forever!!! THANK YOU GT JUGGLER, I WISH I KNEW WHERE YOU LIVED SO I COULD COME THANK YOU ON FULFILLING MY LIFE.
cough.


I'm scared.

Posted: Sun Aug 08, 2004 7:32 am
by MacWarriorX
Sorry, not exacly my soulmate...

But excellent mod nonetheless! Can't wait to try it 3v3 or 4v4!

Posted: Sun Aug 08, 2004 2:42 pm
by Jibbix
nice mod, it looks better than the original. hahaha
I just have one question, what do u use to take those screenshots, i try using my digital camera, and the picture quality sucks... is there like another way i could take screen shots, thx...

Posted: Sun Aug 08, 2004 3:07 pm
by (GT)Juggler
get a capture card.

Posted: Sun Aug 08, 2004 5:26 pm
by HaloHunter72
LOL if GT fulfilled your life, then obviously you play video games way too much.

Posted: Sun Aug 08, 2004 5:41 pm
by (GT)Juggler
I am currently on vacation and will be back on Thursday. Heres what I have planned for version 2

-Adding 2 new weapons to the level (mr murder ;))
-Move the f'ed up spawn
-Add more scenery (the only thing i have left to overwrite is the teleporter shield. . . would you miss it?? Please tell me whether i should import something cool over that or leave it.
-Move the mp flags around to make koth playable and attempt to spawn near your flag
-Test out the "one flag on top one on the bottom of the level" idea and see if it works. If you were on top then u could just jump down from platform to platform and cap in about 10 seconds. I think ctf is more than playable even tho the flags are so close, you have to go all the way around to capture.

Opinions??

Posted: Sun Aug 08, 2004 5:44 pm
by Jubb
Looks really cool, can't wait for the updates :wink:
I'm not really sure if I would miss the teleporter shield, it doesn't seem very important. Those ctf changes sound pretty retarted and would definitely give more advantages to one team over the other. That spawn point definitely needs changing but other than that great mod Juggler. Hope you can keep em comin. :lol:

elites

Posted: Sun Aug 08, 2004 7:49 pm
by xsnowmanx
What do you think about adding elites to damnation? Maybe give it some more spice, originality...otherwise great job!

Posted: Sun Aug 08, 2004 8:23 pm
by SEHF
thinkreddie just released the best elite mod I have seen for damnation!

Posted: Sun Aug 08, 2004 9:36 pm
by xsnowmanx
yep, thats what I was relating to! I think elites would add even more flavor to Damnation Unleashed.

Posted: Mon Aug 09, 2004 8:23 am
by xsnowmanx
darn, i tried putting those elites in (GT)Damnation and it can't load the level. I tried alternating the ppfs but that didn't do anything. I looked in hht and it appears that the GT Damnation Unleashed patch overwrites something about the bipeds. I dunno, wanna take a look at it?

Posted: Mon Aug 09, 2004 6:20 pm
by (GT)Juggler
I did nothing to the bipeds.