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NEW Map: The Core v1
Posted: Mon Jul 26, 2004 10:15 am
by Evolved
This is a new map.
More pics here:
http://files.halomods.com/viewtopic.php?t=11651
Thanks to Team NMP, and UltraMagnus for the building blocks, and bases. I hope everyone likes it.
I want feedback please
*PATCH BLOODGULCH
Posted: Mon Jul 26, 2004 12:26 pm
by d3m0nm00n
Very awesome
Posted: Mon Jul 26, 2004 1:53 pm
by darkhalo1326
This looks great i cant wait to try it....does it work with all gametypes though?
Posted: Mon Jul 26, 2004 5:59 pm
by Evolved
it works with only CTF and TS/S for now. But i will probably fix that in v1.1.
I am glad that you guys liked it.
Posted: Tue Jul 27, 2004 6:06 am
by jkjk
nice layout. the core part is very glitchy with all the overlapping blocks though. you should change the outbound teleporter to one of those triangle things on the floor too. This way it doesn't confuse people. GJ. It didn't lag for me with 3.
Posted: Tue Jul 27, 2004 6:56 am
by Evolved
i would have mad that outgoing teleporter into a floor one, but since I just used the cache of vengeance, I couldn't find the floor panel teleporter thingy. Do you know how I can put it back in, even if it's been deleted?
And how would I go about making the upper core not glitch?? can you help me?
Also:
-- I think I might put some more sniping spots along the side walls.
-- And I am going to move the teleporters in the bases onto the top level of the base, so it is not as easy to grab the flag and escape.
*anyone else have some feeback/suggestions?
Posted: Tue Jul 27, 2004 7:05 am
by jkjk
go into BG and look for it where it normally is. the glitchy blocks may be able to be fixed if they are not exactly the same height. haven't tried it but heard it may work.
Posted: Tue Jul 27, 2004 7:36 am
by Evolved
Here is a fixed version.
-- outgoing teleporter fixed
-- upper core fixed
-- blue base added lights to help for guidance
Any more suggestions??
Posted: Tue Jul 27, 2004 3:49 pm
by HaloHunter72
Evolved I don't like the map.....
I love it!!!!!!!!
Another great job! Keep up the good work!
Posted: Tue Jul 27, 2004 5:56 pm
by Winter Fox
i have a suggestion. make this into a CE map
Posted: Tue Jul 27, 2004 6:53 pm
by Evolved
HaloHunter72: I am glad that you liked this map, I have plenty of maps that I have sketched out on paper that are just like this, so it is just a matter of time until the next one. I am currently working on a map called, "Two Towers". I will release it in about 1 1/2 weeks.
{MI}Zero: I would love to make it into a CE map, but I have no clue where to even start. If anyone knows how, go ahead and do it. I'm not worried about losing credit or anything, I just like making maps.
Thanks again to Team NMP for the building blocks.
Posted: Wed Jul 28, 2004 12:55 pm
by HaloHunter72
Good to hear Evolved!
So far I found this map one of my favorites! And I have a good advantage in it! Thanx!
Posted: Fri Jul 30, 2004 5:43 am
by jkjk
I added the patch fix and it froze. How about making a ppf from a plain BG map?
Posted: Fri Jul 30, 2004 7:19 pm
by HaloHunter72
It froze?
wtf?