Working Flamethrower in BloodGulch Version 2 by Enixile

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
Gabs





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Post by Gabs »

Enixile wrote:Sorry, I've been very busy. I've been on vacation and I'm going to a relatives for a few days this week. Currently, I fixed the xbox flamethrower and I injected the whole pc flamethrower dislcuding the models, sounds, and bitamps, but the pc flamethrower in xbox refuses to work without the pc models so either I need them injected somehow or I need to fix the meta for it, which I'm trying to write a program to do, but there are a few problems. I really want to finish this. If anyone can inject the pc flamethrower models into xbox (you may replace xbox models) please contact my AIM at xx Enixile xx.
I'm sure someone that can convert ce models can convert the flamethrower from a ce map to xbox. :D
Enixile





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Post by Enixile »

Well, if someone can get them in please instant message me
Wooden Dragon





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Post by Wooden Dragon »

I have a question, I was wondering if it's really hard to set things on fire, I built a plasma rifle that has the flame effect when it impacts something, but I was hopingto make it actually burn insted of being of fire but magicly not feeling it.
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Post by Beast96 »

is this the actual one from pc or is just like a replica and if it is the actual one couldnt the person who made also get the pc FRG cuz that looks way better than the one on xbox
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Post by Enixile »

Hey, everybody... here is my update before I leave for a few days:

I have injected the whole pc flamethrower into the xbox (except for sounds & bitmaps, or models, but thanks to pokecancer I can, and I probably will) as many of you know. I even wrote a new flamethrower hud meta piece so that it is compatible with split screen (the pc flamethrower hud was designed only for a full screen). Anyway, one of the final problems was that the flamethrower wouldn't shoot defoliant (this was suprising considering the old xbox flamer could). For awhile I couldn't figure out why it wasn't working because I injected almost everything from the pc (yes, I did edit the flamethrower marker calls for the xbox model for all who are thinking I forgot to) and it shot on the pc. So recently I just figured out what controls why it's not shooting the defoliant and I am currently working on it so that it works correctly. (I've gotten it to shoot the defoliant but constantly, not just when your shooting :o ). Other then that the only real problem is that when you throw a grenade master chiefs hand glitches for a split second, but it isn't that bad, and I think I can fix it. Also thanks to Grenadiac I will be able to give the flamethrower it's own spawn spots! It will not replace any weapon! :) (Unless of course I need to overwrite one of there models which I probably won't/won't have to).
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MrMurder




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Post by MrMurder »

This is great news mate im sure you havent forgotton the systemlink problems and the damage of the flamethrower.
Thanks for your time.
AnIdeaCame2me





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thnk u thnk u

Post by AnIdeaCame2me »

finally some1 answers my earlier questions...
"where's my flame thrower????????"
"where the hell is that shiiiit?
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Post by DaRebel »

lol Enixile, still workin at that flamethrower eh, i remember me and you were about to start working on it like 5 or 6 months ago :o that was back like, when i was still going to xbox-scene.com, good luck on it anyway, nice to see you got progress now.

anyways, cluis pointed out in irc the other day that he got recursive injection working for hht! yay! and it doesn't replace anything, so when his next build is released, if so, and your flamethrower is completed, you could just recursive extract and inject into other levels :D
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Post by Enixile »

I'm back from my mini vacation and I'm going to work on fixing the flamethrower once again. It should be finished within the week but no guarentees. And DaRebel, I'm actually using HXE (beta) which already injects things without replacing so that has already been done. I may try to inject it to a few diffrent levels. But probably I will fix it for campaign first. I think it would be intresting for a hell bringer to be in Sidewinder.
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Post by decibel »

8)
Gabs





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Post by Gabs »

To the guy that wanted the pc FRG, i've already started on it, i've got its 1st and 3rd person models and animations, and i'm working on the shaders now. But currently the model had to overwrite the warthogs. :( So as soon as the model "adder" is released, i've make the mod with the warthogs. :) :)
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Post by AnIdeaCame2me »

thank you gabs, i was that guy 8)
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Post by Wooden Dragon »

Uh, whathappened to the "Almost perfect" flamethrower that was supposed to come out a few days ago?
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MrMurder




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Post by MrMurder »

Yes and the will have it finished soon i really want to do this.
Come on Mate i know you said you were going to make it perfect but its been ages and still nothing at least give us an update on what you have so far and if your actually going to finish it.
Thanks for your time.
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Thanks for your time.
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Post by Beast96 »

AnIdeaCame2me wrote:thank you gabs, i was that guy 8)
waaaaat u liar I was that guy
Beast96 wrote:is this the actual one from pc or is just like a replica and if it is the actual one couldnt the person who made also get the pc FRG cuz that looks way better than the one on xbox
and http://www.halomods.com/forums/viewtopic.php?t=14421
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Post by Enixile »

Wooden Dragon wrote:Uh, whathappened to the "Almost perfect" flamethrower that was supposed to come out a few days ago?
I said it might, I didn't say it would... the reason I'm not releasing it yet is because of certain problems. And no one can time the solutions. I hope for it to be out very soon...
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Post by KidneyThief »

:( Come 'on!! Release it already!!!
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Post by AnIdeaCame2me »

no beast96 I WAS THAT GUY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

ME ME ME ME!!!!!!!!!!!!!!!


~ DA INSPIRATION~
Gabs





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Post by Gabs »

AnIdeaCame2me wrote:no beast96 I WAS THAT GUY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

ME ME ME ME!!!!!!!!!!!!!!!


~ DA INSPIRATION~
Geez, stfu, you didn't say anything. noob.
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Post by Scotty »

How are u getting on with this enixille? I'm looking forward to a release if you r still working on it.
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