New Mombasa Classic ON XBOX!!!!!!
- TheTyckoMan
- Posts: 854
- Joined: Fri Apr 02, 2004 11:22 am
- Location: Tea co not Tie co...
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- TheTyckoMan
- Posts: 854
- Joined: Fri Apr 02, 2004 11:22 am
- Location: Tea co not Tie co...
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- Posts: 44
- Joined: Tue Sep 07, 2004 3:45 pm
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- Posts: 44
- Joined: Tue Sep 07, 2004 3:45 pm
Heres what I did:
I'm using the new nmp/cxe interface.
I patched both xbe's with TSF's conversion runner.
Hex edited NMCx so the build #'s would match
I replaced one of the nmp maps with NMCx.
TADA
all the other maps work fine and so does the new one......
There are some things I left out but I figured it was obvious....
like if your replacing bloodgulch rename the map bloodgulch and also I think the build for nmp2 is 2274? and cxe is 1181 I think?
anyways, I also have TSF's silent cartographer map and a few other conversions I put in there the same way.....
I'm using the new nmp/cxe interface.
I patched both xbe's with TSF's conversion runner.
Hex edited NMCx so the build #'s would match
I replaced one of the nmp maps with NMCx.
TADA
all the other maps work fine and so does the new one......
There are some things I left out but I figured it was obvious....
like if your replacing bloodgulch rename the map bloodgulch and also I think the build for nmp2 is 2274? and cxe is 1181 I think?
anyways, I also have TSF's silent cartographer map and a few other conversions I put in there the same way.....
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- Posts: 44
- Joined: Tue Sep 07, 2004 3:45 pm
snake3k1 wrote:so if you download a ppf, patch a map, ftp the 47 mb file to ur xbox then it works JUST fine??Anti-Entropy wrote:I didnt change anything, and ALL my mods still load just fine...........
p.s.
this being with the xbe patch applied
TOTALLY....
just make sure the build #'s and the map names match

Im usually on XBC with my friends playing this map like every other day on XBC(but our map has halo 2 wpns and the rocket hogChrisidPH wrote:Again anybody want to play this in the next 6 hours?

Your image cannot exceed 400x200 and 50kb
build #'s doesn't change anything, i already tried. i'm fine with the converting way, its not a big dealAnti-Entropy wrote:snake3k1 wrote:so if you download a ppf, patch a map, ftp the 47 mb file to ur xbox then it works JUST fine??Anti-Entropy wrote:I didnt change anything, and ALL my mods still load just fine...........
p.s.
this being with the xbe patch applied
TOTALLY....
just make sure the build #'s and the map names match
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- Posts: 44
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- Location: michigan