HXE Version 3.0 (Map Building!!!!!!!!)
What is Guerilla?
What is Guerilla? and where can i download it?
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dude
nice program, i should have looked at this a long time ago. But what i really wanted to say is, please in the next release add the ability to inject models, especially if you could insert them at EOF and relink them, ppl need a program that allows more flexability with injecting models, every model ive made i get subobject errors when trying to inject it back in. If someone could help me with that id muchly appreciate it.
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well
i dont know what to say to you dragon, i dont know if chain spawning is available on xbox.
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well
i havent tried the cyclone yet so im not sure what you want still, sorry. I could help you change the projectile, like say the AR shoots needler bullets, then you could change the effects of it and the force, etc.
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well
i sure would like to know how to do that too
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Re: new tags
are you gonna make these items in to a mod?The Swamp Fox wrote:ive made some cool stuff with the tag converter, like radioactive fog, a liquid grenade, and a sweet plasma shader. someone make a cool tag with that and tell me how it went! ive not had too much luck with anything that has reflexives in it...and the box you see above "Fix Shorts" is a sentinel value, that should be equal to what you think is the absolute highest short in the metadata. sometimes u cant use it at all because some things resemble shorts but are not, and that confuses the program into fixing it like its a short, which skrews the file...so good luck!

HE HE HE... I just did a chain spawning grenade mod, but it seems the grenades keep spawning and evrything dies. Once i perfect this i WILL release a tut.Wooden Dragon wrote:Bump! I'm not asking for anything really advance, but if someone could like teach me chain spawning projectiles, I can learn from there on my own.
Screw the 3 lines of text limit.
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awesome! as for chain spawning, its simple: take the tag called "sentinel death" or something like that. it shoots garbage out, and what you need to do is change 'brag' to 'jorp' 3 times, or use HXE to do that (something i was testing
). change the idents to the projectile you want to spawn, and make the default impact effect to the sentinel death.
as for polymorphism, use the "lightning trails" effect from the library and do the same thing (the 'garb' is already 'proj' though)
i think im gonna work on map rebuilding now, dont kill me if i never get it to work

as for polymorphism, use the "lightning trails" effect from the library and do the same thing (the 'garb' is already 'proj' though)
i think im gonna work on map rebuilding now, dont kill me if i never get it to work

Everything in this signature is false.
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