Skins: halo2WIT HUD RETICLES CHANGED,OLD VERSION!

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
paul_phil





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Location: Nottingham, UK

Post by paul_phil »

mmmm, please tell, looks awesome.
Flesh Rider





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Post by Flesh Rider »

paul_phil wrote:mmmm, please tell, looks awesome.
well im going to make tut for it but in a few weeks ok! just enjoi !
skate board! yeah! Vo(lC0m!
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MrMurder




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Post by MrMurder »

In a few weeks come on man post it up before someone else does the energysword/gravity rifle thing on your ass and its back to flamin and not gettin on with moddin.
Looks great if your doing .ppfs for people do sidewinder ok really want this for my mods.
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
Lightning





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Post by Lightning »

Is it just me, or do the 'nades look like 'all-blocky' to you? Also, why is it only firing one shot...you gotta keep pressing the trigger, gets tiring after awhile...
th3gh05t





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Post by th3gh05t »

Yea, Can you make it so that you can hold the right trigger with the Battle Rifle?
Bassist-X





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Post by Bassist-X »

Lightning wrote:Is it just me, or do the 'nades look like 'all-blocky' to you? Also, why is it only firing one shot...you gotta keep pressing the trigger, gets tiring after awhile...
If you're referring to the battle rifle being semi-automatic then yes, it is supposed to act that way. However since the E3 2004 video came out we've since learned that the battle rifle will feature a 3 shot burst unzoomed, and zoomed it will be semi-auto. I don't know if Flesh Rider or anyone else including me for that matter knows of a way to change between the two firing modes as it doesn't appear that Halo was able to differentiate between levels of zoom and how a weapon acted. I've already asked NiTrOuSoXiDe about this but he hasn't gotten back to me yet...
|T|u|r|b|o| It's my anti-drug.
th3gh05t





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Post by th3gh05t »

Bassist-X wrote:
Lightning wrote:Is it just me, or do the 'nades look like 'all-blocky' to you? Also, why is it only firing one shot...you gotta keep pressing the trigger, gets tiring after awhile...
If you're referring to the battle rifle being semi-automatic then yes, it is supposed to act that way. However since the E3 2004 video came out we've since learned that the battle rifle will feature a 3 shot burst unzoomed, and zoomed it will be semi-auto. I don't know if Flesh Rider or anyone else including me for that matter knows of a way to change between the two firing modes as it doesn't appear that Halo was able to differentiate between levels of zoom and how a weapon acted. I've already asked NiTrOuSoXiDe about this but he hasn't gotten back to me yet...
That would be sweet if someone could do that. :)
snake3k1





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Post by snake3k1 »

just use hmt to make it full-auto, it is just a box u check (to change it)
th3gh05t





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Post by th3gh05t »

I know how he made the HUD reticles.

1. Is Nitrosoxides halo 2 BG mod, the assualt rifle was the battle rifle and the SMG was the pistol.

2. In this guy's mod, the pistol is the battle rifle, and the smg is the assault rifle. That way it was easy for him to change the look of how the battle rifle zoomed in, and it was also easy for him to change the rate of fire and sounds . Same goes for the Assault Rifle > SMG.
Gabs





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Post by Gabs »

th3gh05t wrote:I know how he made the HUD reticles.

1. Is Nitrosoxides halo 2 BG mod, the assualt rifle was the battle rifle and the SMG was the pistol.

2. In this guy's mod, the pistol is the battle rifle, and the smg is the assault rifle. That way it was easy for him to change the look of how the battle rifle zoomed in, and it was also easy for him to change the rate of fire and sounds . Same goes for the Assault Rifle > SMG.
Wow... Your stupid!
th3gh05t





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Post by th3gh05t »

Bassist-X wrote:
snake3k1 wrote:now can u tell us how u did it? lol
now snake, does a magician show us his tricks? of course not! Fortuantely for us Flesh Rider isn't a magician. :wink:
I am just answering these people's question.

Wow...why don't you read a whole thread?
Gabs





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Location: Australia

Post by Gabs »

Could someone please upload the bitmas or meta of the recticles because i've got PAL.

Cheers.
coco3030





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Post by coco3030 »

Great Job Flesh, I've been getting so frustrated trying to figure this out for almost a year now...I wonder if pokecancer's XNJect program will do it...?

Also, you know the SMG has a normal AR Reticule (for now) and only has that crazy looking duel layered AR Reticule when Duel Wielding.
Image
bkwood





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Post by bkwood »

What file do you PPF to get the mod to work on AOTCR?
snake3k1





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Post by snake3k1 »

i am almost 100% sure he loaded aotcr and then patched whichever cache file it was stored in (cache001-2.map)
Gabs





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Location: Australia

Post by Gabs »

Can someone please upload the bitmaps or there metas? Please.
Lightning





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Post by Lightning »

Load AOTCR, get the cache, and patch it with 'halo 2 hud AOTCR.ppf'
bkwood





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Post by bkwood »

Yeah I tried patching AOTCR. It was like cache 1 and when I tranfered it back nothing was different.
snake3k1





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Post by snake3k1 »

cant wait for the tut!!!!
Allister




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Post by Allister »

Ok this is what sucks... Flesh Rider, great mod... It's so fun to play. Nothing bad on your part. Although, I converted it to BG and the bitmaps are smaller (More squished, which looks REALLY shitty.) So I'll release if you guys want. But if you want my opinion, it isn't really that cool because the screens are smaller... So i'll make it for another SP level. Maybe SC.
I don't understand your idea of humor... But it sickens me <_<
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