Covenant Invasion - Version 3

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

jkjk wrote:Now you only need to fix the damage to the MC's in vehicles. Maybe make the wraith fly too to balance the banshee. I can't seem to make it fly.
Awesome Allister. I might as well wait until you are done to update it with my tastes. I guess the other minor thing with the elites is the delay in grenade tossing. If you could fix that here and in BG and the shield of grunts in BG, that would be da bomb.
Lightning





Posts: 293
Joined: Mon Feb 09, 2004 12:25 pm

Post by Lightning »

wel, the grenade thing is in the model itself, if you watch it in 3rd person view...and what would be the point of flying wraiths? ^_^
SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

Post by SEHF »

Allister, this is awesome! It would be cool if you could change the color of the elite shield to blue, but I'm not sure if this is possible with just a simple swap. Also, everything else is fine, but you should have left the ghost in the game. Other then that, everything seems to be in order! Thanks for the fuel rod gun!
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

Lightning wrote:wel, the grenade thing is in the model itself, if you watch it in 3rd person view...and what would be the point of flying wraiths? ^_^
Who would win in a fight? The banshee would win 8/10 times since it can fly, move faster and has a primary fire. Aiming on the wraith is very hard.

Are people having problems running this compressed map (not cache)? Gives dirty disk. I even checked and it was divisible by 2048 bytes.
Last edited by jkjk on Sun May 09, 2004 7:07 pm, edited 1 time in total.
SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

Post by SEHF »

I haven't tried running it as a compressed map...
User avatar
Guest





Posts: 73
Joined: Thu Apr 29, 2004 11:57 am

allister!!!! DAMMIT MAN!!!!!!

Post by Guest »

HI!! its demon again :twisted:

Can you just make a mod without the elites because im trying to make your mod the permenant map but i try to but it makes the compressed map 24.03mb(it only reads up to 23.76)the xbox(modded) cant read the map because its to big so it you can make the mod for sidewinder and bloodgulch with ONLY:

- Perfect Wraith
- Perfect Banshee
- Perfect Fuel Rod Gun(can you inject the pc models or make it as small as the shotgun(it will look so much better and in crease the fire rate)
- Perfect Elevator Structures
- Perfect Scenery Lifts
- Perfect Covenant Storage boxes

THANKX YOU STILL CONTINUE TO BLOW MY MIND YOU KICK !!!!

Your friend and msn buddy (lol)

Demon
P.S and make ity snow ....LOLOLOLO
MOD---OF---THE---MONTH!!!!!!----soon to be!!
User avatar
Guest





Posts: 73
Joined: Thu Apr 29, 2004 11:57 am

Its me again!!!!

Post by Guest »

:twisted: :twisted: So...ONLY MASTER CHIEF :twisted: :twisted:


PLEASE!!!!!!

oh and um

your the man
fezzman




Wordewatician 100

Posts: 189
Joined: Thu Dec 11, 2003 9:58 am

Post by fezzman »

Excellent job with this mod...and thanks for all you've been doing.

One question, does this have a fix for getting stuck while inside of the wraith? On the previous version with the Elites you can't get out of the wraith once inside.
SEHF





Posts: 217
Joined: Wed Mar 17, 2004 6:40 pm

Post by SEHF »

This version is almost perfect(wraith is fixed). Just change the W-passenger and W-gunner name to GT-gunner in HMT :D so you can have other people in the car, other then the driver. Open up a map (sidewinder or any, even blizzard gulch) Then scroll all the way down to the vehicles section. Open it up and choose Warthog. Then choose a seat in the seat option and look what it is named. The driver seat should be named W-driver. If you want the elites to drive it, rename it to G-driver(ghost). Do the same for the other seats, except rename them to GT-gunner(shade), because the seats work better that way. You can't shoot from the passenger seat because the elites don't have an animation for that. You can shoot from the gunner seat though.
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Re: allister!!!! DAMMIT MAN!!!!!!

Post by jkjk »

[quote="
fezzman




Wordewatician 100

Posts: 189
Joined: Thu Dec 11, 2003 9:58 am

Re: allister!!!! DAMMIT MAN!!!!!!

Post by fezzman »

Well, that kinda stinks. I really liked the first version especially since it had the elites and could be compressed. The only problem I had with it was that you couldn't get out of the wraiths. I'll give this one a try if it gets minimized enough to be compressed...otherwise I'll stay happy with the older version. I'll just put a remark in the map description to avoid the tanks.

Thank you again for these great mods. I can't wait to try the elite one out Wednesday night for my weekly halo night. :D
Bassist-X





Posts: 135
Joined: Tue Apr 27, 2004 8:30 pm

Post by Bassist-X »

Sweet, this mod had a lot of potential before but some glitches such as not being able to get out of the wraith were really hurting this mod. It looks like you've fixed all those things so it is really worth playing now. Try and see about getting the snow to work like pokecancer did in A Cold Day In Blood Gulch, that would really rock!
Lightning





Posts: 293
Joined: Mon Feb 09, 2004 12:25 pm

Post by Lightning »

Still amazing, anyways, I Thought i'd post my findings....

Only real bad thing, shoot the snow with the pistol, watch... Oh, and Just realized the elite sounds ^_^ Whoo!
gordita37





Posts: 64
Joined: Mon Apr 19, 2004 10:25 am

Post by gordita37 »

good thing to see people still working on xbox mods even tho halo ce and hek is out... gj!
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

Thanks again allister for a mod that really needed doing.
According to swampfox i need to bug the hell out of you to get a tutorial so im going to have to post up whereever i see you and just keep asking.
You spend a huge amount of time on this stuff how hard can it be to write it down step by step (for my blonde intelligence) i really need to learn how to do this youve hopefully seen what i can do already like sf said imagine what i could create with what you know as well.
Thanks for your time.
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
jkjk




Snitch! Critic

Posts: 537
Joined: Sun Feb 29, 2004 9:00 am
Contact:

Post by jkjk »

How's it going reducing the size? You can probably delete the scorp and ghost sounds right? I'll also give this a temporary sticky too cause it's well deserved. Whoever fixes the compression problem will also get a sticky. Spammy is hopefully trying to fix the damage models for us.
fezzman




Wordewatician 100

Posts: 189
Joined: Thu Dec 11, 2003 9:58 am

Post by fezzman »

Any progress with the other two maps as well?
Spammy




Revivalist Coagulator Articulatist 500

Posts: 643
Joined: Thu Apr 15, 2004 11:27 am
Location: They won't tell me...

Post by Spammy »

Yep I'm still trying to fix the biped damage. Haven't had much time lately. I have had a bad week. Oh well I'll try to see if I can fix it for u by wednesday maybe.
goatninja




Wordewatician 50

Posts: 93
Joined: Wed May 12, 2004 5:50 am

Post by goatninja »

Is there a compressable version of this yet?
deleeuw





Posts: 5
Joined: Thu May 20, 2004 6:52 pm

Post by deleeuw »

*bump* Can't wait to have a compressed version of this :)
Post Reply