UPDATED | new map : Team-HASTE

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
Genocide414





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Post by Genocide414 »

Yo u should get rid of the entire bottom section. Because that ramp takes a while to get down and it's an easy death. Just raise the place where the RL, flamethrower, and gravityrifle to the middle of the rotating ring. and make a few platforms to access it. Also get rid of the ghost. good mod though
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Ryu





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Post by Ryu »

Yea the tanks is the fuel rod gun...whats realy odd is that if you melee it you with die...and i saw the opening in the ground to BG but when i open it in SE there is block over top of it...so i just put another one on top of it
YOUR THREE LINES OF TEXT!!!!!!
blink182house





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Post by blink182house »

I raised the walking speed so it doesn't seem like forever getting somewhere. Update goes up tomorrow.
Bigtymer01





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Post by Bigtymer01 »

this map needs a lotta help but is still pretty good. First off when i played there was a giant piece of the bottom missing and i just fell through to regular bg. Second off the "Flamethrower" is just a rocket launcher. And for reccomendations i suggest making the ghosts fly and adding a lot more ghost, as it will make it a lot ezier to get around. Another thing you should do is put turrets in on those little bunkers up on the top level... that would be pretty cool. You should also add more ramps and add some teleports to make it faster to get to the bottom level.
thescottishguy




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Post by thescottishguy »

Bigtymer01 wrote:this map needs a lotta help but is still pretty good. First off when i played there was a giant piece of the bottom missing and i just fell through to regular bg. Second off the "Flamethrower" is just a rocket launcher. And for reccomendations i suggest making the ghosts fly and adding a lot more ghost, as it will make it a lot ezier to get around. Another thing you should do is put turrets in on those little bunkers up on the top level... that would be pretty cool. You should also add more ramps and add some teleports to make it faster to get to the bottom level.
blink, it sounds like the panel that's not showing up is centred outside fo the bsp, in sparkedit make sure the crosshair for moving the object is inside the level or the object won't exist in game.
Over 3 lines of text. Read the rules before reposting.
blink182house





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Post by blink182house »

thescottishguy wrote:
Bigtymer01 wrote:this map needs a lotta help but is still pretty good. First off when i played there was a giant piece of the bottom missing and i just fell through to regular bg. Second off the "Flamethrower" is just a rocket launcher. And for reccomendations i suggest making the ghosts fly and adding a lot more ghost, as it will make it a lot ezier to get around. Another thing you should do is put turrets in on those little bunkers up on the top level... that would be pretty cool. You should also add more ramps and add some teleports to make it faster to get to the bottom level.
blink, it sounds like the panel that's not showing up is centred outside fo the bsp, in sparkedit make sure the crosshair for moving the object is inside the level or the object won't exist in game.
I fixed it, but I'm a little behind. I need to put the updated version up. Working on that tonight.


Also, I can't seem to find the spawn that's a spawn of death... could someone maybe find it when i post the updated version and fix it? Then post a ppf?
blink182house





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Post by blink182house »

I and 4 of my friends played CTF today on this map... man, it was a BLAST! It's VERY hard though, we stopped when one team scored ONE. It's a very challenging map, has anyone else played multiple-person (around 4+) CTF yet?
cmart*





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Post by cmart* »

r u gonna make an updated version?
blink182house





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Post by blink182house »

cmart* wrote:r u gonna make an updated version?
Probably not... I have fixed the spawns outside, and some other minor errors... but I'm not so huge on the modding scene as I was previously. The only thing I do, which I really don't take part in due to my being busy all the time, is Halo CXE development.

Maybe CXE will release maps that are 'new' in the next batch, and I'll include an updated version!
cmart*





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Post by cmart* »

blink182house

I really like your level but i have changed it a little and I think it makes the level alot funner. So can i have your permission to post it on halomods?
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Ar5eNiC




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Post by Ar5eNiC »

whoa this is awesome, gj
blink182house





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Post by blink182house »

cmart* wrote:blink182house

I really like your level but i have changed it a little and I think it makes the level alot funner. So can i have your permission to post it on halomods?
Sure I guess, just give me credit. What all did you change?
Last edited by blink182house on Tue Aug 17, 2004 5:17 pm, edited 1 time in total.
cmart*





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Post by cmart* »

thanks blink 182 house

I really like the changes I made and maybe you will too. But I think you should try it out first before you give me permission unless it doesnt matter to you but for know I'll put it up.
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