my first post_halo2weapon_force canon_ for b40(single play)

Only Xbox NTSC maps should be submitted here! Do NOT post full maps, only PPF files
aceparty





Posts: 9
Joined: Tue Jun 08, 2004 8:51 pm

Post by aceparty »

Is there a solution to cancel the fire of the force covenants cannon or to delete it s weapons because against the masterchief he fly and its very borring and not good for the control!

(Sorry for bad english)
paul_phil





Posts: 38
Joined: Wed Mar 24, 2004 1:30 am
Location: Nottingham, UK

Post by paul_phil »

Edit: Previous flame has been deleted, thankyou admin.
Last edited by paul_phil on Fri Jun 11, 2004 7:36 am, edited 1 time in total.
aceparty





Posts: 9
Joined: Tue Jun 08, 2004 8:51 pm

Post by aceparty »

Is there a solution ? (yes or no and if yes give details)
windala





Posts: 28
Joined: Fri May 28, 2004 11:16 pm

Post by windala »

I'm so sorry.I RELLY don't know who create the models.I download them from xboxsave.com.So,if you said it's NitrousOxides' weapons,I will add this when I create next mod.
Sorry,I'm a new guy,and came here for a short time.
(sorry for my bad english)

SMG(from NitrousOxides)
battle rifle(from NitrousOxides.but,I thought MrMurder's will be better)
force canon(from manipulator)
sniper(bitmap - me,model - from MrMurder)

Is this right?
aceparty





Posts: 9
Joined: Tue Jun 08, 2004 8:51 pm

Post by aceparty »

ok but the force cannon could be a good weapon if we aren't fly when the covenants shouting us !
aceparty





Posts: 9
Joined: Tue Jun 08, 2004 8:51 pm

Post by aceparty »

Anyone can make ppf patch for remove the force cannon please!
maggatslayer





Posts: 52
Joined: Sat Jun 12, 2004 9:20 pm

Post by maggatslayer »

you just use this to patch the b40 file? or do you load up the level and patch the cache file?
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