fezzman wrote:
What about a modified version of Prisoner? Close up each level with blocks and it will almost have a maw-like feel to it. The only way to get to each level would be up the ramps/ladders originally there. Perhaps a slow ghost on each level. Better yet, import the covey turret but give it the physics of the scorpion. Then it would be like a mini tank that could easily move up the ramps. Move spawn points and flags so that red is on the top floor and blue is on the bottom. I dunno...I just always saw potential to that level.
Hoggin' in Hang 'em High
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what i really want is a building block setup that would allow me to do that withs a single floor piece accross the middle, but also to do the same to Boarding action, can you imagine if the floor went all the way accross boarding action, maybe only on every second floor so you have a large open area and a callery above/around it, maybe even only one lower floor, but with catwalks running from ship to ship at the ends, it'd be like a coliseum
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do you know if anyone has done a building block mod of prisoner? I'm actually thinking that i will try this now.
fezzman wrote:
What about a modified version of Prisoner? Close up each level with blocks and it will almost have a maw-like feel to it. The only way to get to each level would be up the ramps/ladders originally there. Perhaps a slow ghost on each level. Better yet, import the covey turret but give it the physics of the scorpion. Then it would be like a mini tank that could easily move up the ramps. Move spawn points and flags so that red is on the top floor and blue is on the bottom. I dunno...I just always saw potential to that level.
Over 3 lines of text. Read the rules before reposting.
I've not yet seen one.thescottishguy wrote:do you know if anyone has done a building block mod of prisoner? I'm actually thinking that i will try this now.
fezzman wrote:
What about a modified version of Prisoner? Close up each level with blocks and it will almost have a maw-like feel to it. The only way to get to each level would be up the ramps/ladders originally there. Perhaps a slow ghost on each level. Better yet, import the covey turret but give it the physics of the scorpion. Then it would be like a mini tank that could easily move up the ramps. Move spawn points and flags so that red is on the top floor and blue is on the bottom. I dunno...I just always saw potential to that level.
thescottishguy, it sounds like you've added quite a bit to the mod. If all the changes you've made make the level better, then by all means post it up when you're done with it. I'd really like to check out what you did.
I'd be interested in doing a prisoner mod too, but I don't feel it would turn out as well. It certainly wouldn't work as well with warthogs, but like fezzman said, a slow ghost or 'turret on wheels' could work. But I won't try it if one of you guys wanna do it.
I'd be interested in doing a prisoner mod too, but I don't feel it would turn out as well. It certainly wouldn't work as well with warthogs, but like fezzman said, a slow ghost or 'turret on wheels' could work. But I won't try it if one of you guys wanna do it.
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