HXE Public Beta 1 (Hacking program)
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HXE Public Beta 1 (Hacking program)
This is what i've been spending my time on for the last while when it seemed like i was been doing nothing... Its a halo hacking program simelar to HHT, and this is the public beta version.
Check out the readme for some more info.
Check out the readme for some more info.
- Attachments
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- HXE Public Beta.rar
- HXE Public Beta 1
- (516.72 KiB) Downloaded 183 times
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- Posts: 54
- Joined: Mon Feb 02, 2004 7:36 am
- Location: I dunno...ahh...Where am I?
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- Posts: 410
- Joined: Tue Feb 24, 2004 11:22 am
- Location: Cantaloupe!
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ya i guess some of the stuff is a little difficult to understand...heres a quick tutorial:
reflexive calculator:
magic box: put the magic here, or if u open a map it does this automatically.
offset box: put the offset here if you want to make a reflexive out of it
reflexive box: put the reflexive here if you want to know the offset it points to and then click the appropriate button
the hex float converter is very simelar and map info is self explanitory
direct inject is also pretty simple: open the map you want to inject from, the current map is automatically chosen as the one you are injecting into. select a tag to overwrite and a tag to inject, and the list at the bottom shows all of the dependencies of the tag being injected. press inject
tag controls:
update name location: allows tor renaming longer than the original name
correct metadata: fixes dependencies, reflexives, loneids
update item: this one is a bit more complex and depends on what is selected in the meta scanner.
Reflexive - middle box is translation, right box is chunk count
Dependency - left box is filename, middle box is leadclass (yes u can change it)
LoneID - left box is filename
meta scanner:
reflexive and pointer: location -- value = translation -- chunk count: duh, the chunk count
dependency: location -- leadclass -- filename
loneid: location -- tagclass -- filename
short and float: location -- value
*updating shorts, pointers, and floats is not working at this moment
hope that clears things up a bit
reflexive calculator:
magic box: put the magic here, or if u open a map it does this automatically.
offset box: put the offset here if you want to make a reflexive out of it
reflexive box: put the reflexive here if you want to know the offset it points to and then click the appropriate button
the hex float converter is very simelar and map info is self explanitory
direct inject is also pretty simple: open the map you want to inject from, the current map is automatically chosen as the one you are injecting into. select a tag to overwrite and a tag to inject, and the list at the bottom shows all of the dependencies of the tag being injected. press inject
tag controls:
update name location: allows tor renaming longer than the original name
correct metadata: fixes dependencies, reflexives, loneids
update item: this one is a bit more complex and depends on what is selected in the meta scanner.
Reflexive - middle box is translation, right box is chunk count
Dependency - left box is filename, middle box is leadclass (yes u can change it)
LoneID - left box is filename
meta scanner:
reflexive and pointer: location -- value = translation -- chunk count: duh, the chunk count
dependency: location -- leadclass -- filename
loneid: location -- tagclass -- filename
short and float: location -- value
*updating shorts, pointers, and floats is not working at this moment
hope that clears things up a bit

Everything in this signature is false.
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Swamp Fox... Would you like me to incorporate your program into my lil application for people to use?
(OR)
Would you want me to wait until its outta the Beta stages?
(OR) lol
Your not interested!
I tried your program and I love it. Just figuring all the great programs could be in one place for modders to choose from, thats all. Keep up the good work dude!
Link...
http://files.halomods.com/viewtopic.php?t=7493
XboxSysMods
(OR)
Would you want me to wait until its outta the Beta stages?
(OR) lol
Your not interested!
I tried your program and I love it. Just figuring all the great programs could be in one place for modders to choose from, thats all. Keep up the good work dude!
Link...
http://files.halomods.com/viewtopic.php?t=7493
XboxSysMods

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i would be honored ^_^ go ahead
i might have another beta out soon, im working on fixing some of the bugs and making a tag creator...guerilla changes so many things about the tags they are unusable. so im finding all the things it does and adding a smaller-scale easier to use tag creator
i might have another beta out soon, im working on fixing some of the bugs and making a tag creator...guerilla changes so many things about the tags they are unusable. so im finding all the things it does and adding a smaller-scale easier to use tag creator

Everything in this signature is false.
Hey, nice job SF, it's relatively easier to find floats and such in the meta now (mostly what i will use your prog for) but then again a lot of them have been found already. I wanted to work on something like guerilla for xbox too, and i know vb
If you need help on a model editor (like where things are placed in the model) i am now an expert
I would like very much to have a model meta editor, and not just model injector (which i know how to do by hand, so contact me). It would be nice to have a program that you could move where the projectiles are fired from, and move where MC places his hands etc. without having to follow reflexives. But cool program anyway.



Screw the 3 lines of text limit.
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Swamp Fox...
Hey dude listen up for a sec... I had this guy "Flying Poo" post something on my thread and say something about renaming my program cause it was too much like HMT that Mono did, name wise! So I renamed the program to HMK: Halo Modification Kit v1 and while I was on that I also added your program too. So if you want its all done and ready for you to download now...
Link...
http://files.halomods.com/viewtopic.php?t=7493
XboxSysMods
Hey dude listen up for a sec... I had this guy "Flying Poo" post something on my thread and say something about renaming my program cause it was too much like HMT that Mono did, name wise! So I renamed the program to HMK: Halo Modification Kit v1 and while I was on that I also added your program too. So if you want its all done and ready for you to download now...
Link...
http://files.halomods.com/viewtopic.php?t=7493
XboxSysMods
