junit has a point, his mod had all the same features that`s in this one. and both mods have the same problems: weapon balance: smg needs more`"kick" in it and where
lol, well good. i guess we're all leaving Halo 1 where Halo 2 begins. and btw, has anyone noticed that the new multiplayer level, "Coagulation", in Halo 2 looks A LOT like Bloodgulch?
look below...
i guess they wanted to keep things as familiar as possible. there are more screens of Coagulation here -> http://www.gamespot.com/xbox/action/hal ... index.html
Last edited by linkbot13x on Mon Nov 08, 2004 7:17 pm, edited 1 time in total.
yea bungie said something about that man. They said it IS bloodgulch but a excavated version of it were the bases have been dug down more to reveal more of the base and a banshe. and ect.
UCC wrote:yea bungie said something about that man. They said it IS bloodgulch but a excavated version of it were the bases have been dug down more to reveal more of the base and a banshe. and ect.
yeah, i know that now at least, but i posted it before halo 2 came out. but i don't know if bungie released info on the level before nov. 9th though. though on a side note, i do like the level, as i do beaver creek, it's good to have familiarity.