Nightfall mod for BG
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If this question has been asked before, I am sorry, but I just now
noticed this when I tried playing this map over system link.
Does playing matches over system link disable flashlights/nightvision?
Anytime I play in system link on a normal or modded map, they don't
work. And if that is the case, can anyone clue me in as to why this
happens?
Thanks,
Pseudo
noticed this when I tried playing this map over system link.
Does playing matches over system link disable flashlights/nightvision?
Anytime I play in system link on a normal or modded map, they don't
work. And if that is the case, can anyone clue me in as to why this
happens?
Thanks,
Pseudo
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Sorry, i was on a vacation in cancun for the past week. I dont remember how i made the flare in the first place. Try checking the plasma grenade's dependencies in HHT and change them back to normal. And yes i got some of the sounds from morrowind. That used to be one of my favorite gamnes, i got bored of it though cause of the lack of multiplayer. The background ambience sounds and the teleporter sounds came from morrowind, and most of the other new sounds came from battlefield 1942, desert combat, medal of honor, etc.jkjk wrote:hey nizic, i couldn't make your flares back to plas nades with hmt on your daytime version. can you do that or tell me how? thx. i changed the proj and ipt tags back to default. it missing sound and the damage does nothing.
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im trying to figure out how i can edit the map and use this mod. it tryed patching a moded map however it locks. what map editor can i use to add some more stuff. or how can i apply these changes to a moded map?
thanks man. i love this mod!
edit: I figured it out. u have to do the flamethrower fix then open it in SE 3.01 and lower. 3.02 will not work..
thanks man. i love this mod!
edit: I figured it out. u have to do the flamethrower fix then open it in SE 3.01 and lower. 3.02 will not work..
Last edited by Firedoggod on Thu Aug 12, 2004 7:00 am, edited 1 time in total.
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