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Removing "invisible walls" [HPC][Bloodgulch]

Posted: Tue Oct 30, 2007 1:18 pm
by EchoRanger449
Is there a way to cancel out the invisible wall's collision model separating the cliff tops in bloodgulch from the rest of the level without rebuilding?

Posted: Wed Nov 21, 2007 10:35 am
by LilRipstaE99
i would like to know how to do this with rebuilding, so like how?

Posted: Wed Nov 21, 2007 12:12 pm
by Cryticfarm
I don't think it's possible. the invisible wall is actually part of the bsp. It's the part where the sky material is put in if you know ce.

Posted: Wed Nov 21, 2007 12:14 pm
by Philly
Surely you just edit the vehicle ceiling height in a hex editor?

Posted: Wed Nov 21, 2007 12:21 pm
by EchoRanger449
that won't get you past the walls though...

Posted: Wed Nov 21, 2007 12:38 pm
by Cryticfarm
Philly wrote:Surely you just edit the vehicle ceiling height in a hex editor?
Oops, ya you can do that...

Posted: Wed Nov 21, 2007 2:35 pm
by EchoRanger449
that won't get you past the walls though...
It's like I don't even exist...

Posted: Wed Nov 21, 2007 4:59 pm
by Cryticfarm
Oops, so you want to make it so the walls have to collision?

Posted: Wed Nov 21, 2007 5:21 pm
by EchoRanger449
The cliff tops are blocked from the rest of the level by invisible walls. I'd like to know how to disable those collision model elements.