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[PC] Boosting, not the "pushing" effect
Posted: Fri Apr 20, 2007 11:45 am
by EchoRanger449
I know how to modify the damage "weapon trigger" to create a jet pack like motion that launches the player in the opposite direction of fire. I would like to know how to create the reverse effect. I'm trying to create a better "sword".
Posted: Mon Apr 23, 2007 7:13 am
by turk645
well you could try to use the same method im using to make a proper jet pack that will always push you up. In the effect tag there is a reflexive that has force data. All you have to do is get the effect attached to the swords melee and set the marker so it forces you forward.
Posted: Mon Apr 23, 2007 10:56 am
by EchoRanger449
Yes, but what method do I need to do to get it to push me the opposite direction? (forward)
Posted: Mon Apr 23, 2007 2:24 pm
by bricksarefun
Is this Halo1 or 2?
Posted: Mon Apr 23, 2007 4:57 pm
by EchoRanger449
Oh sorry, forgot the tags