How can I get Chief to have an animation like the pilots' animation when he gets into a pelican driver seat?
Jmad Question
Jmad Question
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
I think you're right. But I was looking through the jmads and there is a specific 'Animation Call' for that position, and I'm wondering if there's anyway to make that one onto the Chief's. I'll have to ask turk about it I guess.
EDIT: I tried the ghost_d, and the hands are just BARELY off >_<
EDIT2: And his feet go into parts of the pelican. I'd like to try and get it as exact as possible.
EDIT: I tried the ghost_d, and the hands are just BARELY off >_<
EDIT2: And his feet go into parts of the pelican. I'd like to try and get it as exact as possible.
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
Take a look at my "custom" jmad tut. It explains how to move limbs on a vehicle. You could use that to move the hands back onto the handle things and add a few chunks for the feet.
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
Is there a way I could just add the animation call pelican_d to the Chief's? That seems like it would be alot easier than editing the existing one on the ghost.
I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.